Changeset - r1:a1ac3191b538
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Ruby Dennington (Theleruby) - 2 years ago 2022-05-10 16:21:48
theleruby@gmail.com
6.0.1
Move the original docs to their own folder
Change the patchpack readme to markdown format
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docs/COPYING.md
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file renamed from COPYING.md to docs/COPYING.md
docs/README.md
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file renamed from README-OPENTTD.md to docs/README.md
 
@@ -56,51 +56,51 @@ Other platforms may also work (in partic
 
 
### 1.3.1) Legacy support
 
Platforms, languages and compilers change.
 
We'll keep support going on old platforms as long as someone is interested in supporting them, except where it means the project can't move forward to keep up with language and compiler features.
 
 
We guarantee that every revision of OpenTTD will be able to load savegames from every older revision (excepting where the savegame is corrupt).
 
Please report a bug if you find a save that doesn't load.
 
 
## 1.4) Installing and running OpenTTD
 
 
OpenTTD is usually straightforward to install, but for more help the wiki [includes an installation guide](https://wiki.openttd.org/en/Manual/Installation).
 
 
OpenTTD needs some additional graphics and sound files to run.
 
 
For some platforms these will be downloaded during the installation process if required.
 
 
For some platforms, you will need to refer to [the installation guide](https://wiki.openttd.org/en/Manual/Installation).
 
 
 
### 1.4.1) Free graphics and sound files
 
 
The free data files, split into OpenGFX for graphics, OpenSFX for sounds and
 
OpenMSX for music can be found at:
 
 
- https://www.openttd.org/downloads/opengfx-releases/ for OpenGFX
 
- https://www.openttd.org/downloads/opensfx-releases/ for OpenSFX
 
- https://www.openttd.org/downloads/openmsx-releases/ for OpenMSX
 
- https://www.openttd.org/downloads/opengfx-releases/latest for OpenGFX
 
- https://www.openttd.org/downloads/opensfx-releases/latest for OpenSFX
 
- https://www.openttd.org/downloads/openmsx-releases/latest for OpenMSX
 
 
Please follow the readme of these packages about the installation procedure.
 
The Windows installer can optionally download and install these packages.
 
 
 
### 1.4.2) Original Transport Tycoon Deluxe graphics and sound files
 
 
If you want to play with the original Transport Tycoon Deluxe data files you have to copy the data files from the CD-ROM into the baseset/ directory.
 
It does not matter whether you copy them from the DOS or Windows version of Transport Tycoon Deluxe.
 
The Windows install can optionally copy these files.
 
 
You need to copy the following files:
 
- sample.cat
 
- trg1r.grf or TRG1.GRF
 
- trgcr.grf or TRGC.GRF
 
- trghr.grf or TRGH.GRF
 
- trgir.grf or TRGI.GRF
 
- trgtr.grf or TRGT.GRF
 
 
 
### 1.4.3) Original Transport Tycoon Deluxe music
 
 
If you want the Transport Tycoon Deluxe music, copy the appropriate files from the original game into the baseset folder.
 
- TTD for Windows: All files in the gm/ folder (gm_tt00.gm up to gm_tt21.gm)
 
@@ -142,49 +142,49 @@ See also the wiki [guide to NewGRFs](htt
 
 
Game scripts can provide additional challenges or changes to the standard OpenTTD gameplay, for example setting transport goals, or changing town growth behaviour.
 
 
Game scripts can be added via the 'Check Online Content' button in the main menu.
 
 
See also the wiki [guide to game scripts](https://wiki.openttd.org/en/Manual/Game%20script) and [the forum graphics game script section](https://www.tt-forums.net/viewforum.php?f=65).
 
 
### 1.6) OpenTTD directories
 
 
OpenTTD uses its own directory structure to store game data, add-on content etc.
 
 
For more information, see the [directory structure guide](./docs/directory_structure.md).
 
 
### 1.7) Compiling OpenTTD
 
 
If you want to compile OpenTTD from source, instructions can be found in [COMPILING.md](./COMPILING.md).
 
 
 
## 2.0) Contact and Community
 
 
'Official' channels
 
 
- [OpenTTD website](https://www.openttd.org)
 
- IRC chat using #openttd on irc.oftc.net [more info about our irc channel](https://wiki.openttd.org/en/Development/IRC%20channel)
 
- [OpenTTD on Github](https://github.com/openTTD/) for code repositories and for reporting issues
 
- [OpenTTD on Github](https://github.com/OpenTTD/) for code repositories and for reporting issues
 
- [forum.openttd.org](https://forum.openttd.org/) - the primary community forum site for discussing OpenTTD and related games
 
- [OpenTTD wiki](https://wiki.openttd.org/) community-maintained wiki, including topics like gameplay guide, detailed explanation of some game mechanics, how to use add-on content (mods) and much more
 
 
'Unofficial' channels
 
 
- the OpenTTD wiki has a [page listing OpenTTD communities](https://wiki.openttd.org/en/Community/Community) including some in languages other than English
 
 
 
### 2.1) Contributing to OpenTTD
 
 
We welcome contributors to OpenTTD.  More information for contributors can be found in [CONTRIBUTING.md](./CONTRIBUTING.md)
 
 
 
### 2.2) Reporting bugs
 
 
Good bug reports are very helpful.  We have a [guide to reporting bugs](./CONTRIBUTING.md#bug-reports) to help with this.
 
 
Desyncs in multiplayer are complex to debug and report (some software development skils are required).
 
Instructions can be found in [debugging and reporting desyncs](./docs/debugging_desyncs.md).
 
 
 
### 2.3) Translating
 
 
OpenTTD is translated into many languages.  Translations are added and updated via the [online translation tool](https://translator.openttd.org).
docs/changelog.txt
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file renamed from changelog.txt to docs/changelog.txt
 
12.2 (2022-04-02)
 
------------------------------------------------------------------------
 
Feature: Remember the last-used signal between games (#9792)
 
Change: [MacOS] Allow touchbar usage on all supported OS versions (#9776)
 
Change: Add a timestamp in name of crash files (#9761)
 
Fix #9736: Duplicate multiplayer window opens upon canceling password entry (#9842)
 
Fix: Removing long roads doesn't prioritise refusal of local authority over other errors (#9831)
 
Fix #9020: Glitchy station coverage highlight when changing selection (#9825)
 
Fix: Correct some Romanian town names (#9819)
 
Fix: Original music playback rate was slightly too fast (#9814)
 
Fix #9811: Use the NewGRF-defined vehicle center when dragging ships and aircraft (#9812)
 
Fix: Do not let shares in the company taking over another company disappear (#9808)
 
Fix #9802: Crash when using lots of NewGRF waypoint types (#9803)
 
Fix #9766: Don't write uninitialised data in config file (#9767)
 
Fix #9743: [MacOS] Don't try to render touchbar sprites with invalid zoom level (#9776)
 
Fix #9774: Building roadstop in estimation mode updates station acceptance (#9775)
 
Fix: If vehicles only refit to cargo-slots >= 32, the default cargo was wrong (#9744)
 
Fix #9735: Possible desync when replacing a depot on same tile (#9738)
 
Fix #9730: [Network] Connections can use an invalid socket due to a race condition (#9731)
 
Fix: Don't show sign edit window for GS-owned signs (#9716)
 
Fix #9702: Display order window for vehicle group on ctrl-click only when using shared orders (#9704)
 
Fix #9680: Crash when loading really old savegames with aircraft in certain places (#9699)
 
Fix: Update last servicing dates when using the date cheat (#9694)
 
Fix: Error message shows about missing glyphs while suitable fallback font is found (#9692)
 
 
 
12.1 (2021-11-08)
 
------------------------------------------------------------------------
 
Feature: Button to toggle showing advanced signal types (#9617)
 
Change: Don't show screenshot GUI in screenshots (#9674)
 
Change: Suppress panning in intro game, while user is interacting with the GUI (#9645)
 
Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
 
Fix: Invalid memory access when loading a currency NewGRF (#9675)
 
Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673)
 
Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672)
 
Fix: Every 16th client never reconnects after server restart (#9666)
 
Fix #9643: Screenshots were always written as BMP files (#9644)
 
Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633)
 
Fix #9626: Incorrect loading of script saved data (#9629)
 
Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
 
Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
 
Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618)
 
Fix: Don't use 'server address' string in server list when displaying an invite code (#9615)
 
 
 
12.0 (2021-10-17)
 
------------------------------------------------------------------------
 
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
 
Add: Console command to list search directories for various things (#9583)
 
Fix: Try all possible reverse directions when a ship reaches a dead end (#9610)
docs/known-bugs.txt
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docs/multiplayer.md
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lang/afrikaans.lng
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lang/arabic_egypt.lng
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lang/basque.lng
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