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(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
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#define TILE_H
#include "macros.h"
#include "map.h"
typedef enum TileTypes {
MP_CLEAR,
MP_RAILWAY,
MP_STREET,
MP_HOUSE,
MP_TREES,
MP_STATION,
MP_WATER,
MP_VOID, // invisible tiles at the SW and SE border
MP_INDUSTRY,
MP_TUNNELBRIDGE,
MP_UNMOVABLE
} TileType;
/* Direction as commonly used in v->direction, 8 way. */
typedef enum Directions {
DIR_N = 0,
DIR_NE = 1, /* Northeast, upper right on your monitor */
DIR_E = 2,
DIR_SE = 3,
DIR_S = 4,
DIR_SW = 5,
DIR_W = 6,
DIR_NW = 7,
DIR_END,
INVALID_DIR = 0xFF,
} Direction;
/* Direction commonly used as the direction of entering and leaving tiles, 4-way */
typedef enum DiagonalDirections {
DIAGDIR_NE = 0, /* Northeast, upper right on your monitor */
DIAGDIR_SE = 1,
DIAGDIR_SW = 2,
DIAGDIR_NW = 3,
DIAGDIR_END,
INVALID_DIAGDIR = 0xFF,
} DiagDirection;
void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);
uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);
static inline bool CorrectZ(uint tileh)
{
/* tile height must be corrected if the north corner is not raised, but
* any other corner is. These are the cases 1 till 7 */
return IS_INT_INSIDE(tileh, 1, 8);
}
static inline uint TileHeight(TileIndex tile)
{
assert(tile < MapSize());
return GB(_m[tile].type_height, 0, 4);
}
static inline void SetTileHeight(TileIndex tile, uint height)
{
assert(tile < MapSize());
assert(height < 16);
SB(_m[tile].type_height, 0, 4, height);
}
static inline uint TilePixelHeight(TileIndex tile)
{
return TileHeight(tile) * 8;
}
static inline TileType GetTileType(TileIndex tile)
{
assert(tile < MapSize());
return GB(_m[tile].type_height, 4, 4);
}
static inline void SetTileType(TileIndex tile, TileType type)
{
assert(tile < MapSize());
SB(_m[tile].type_height, 4, 4, type);
}
static inline bool IsTileType(TileIndex tile, TileType type)
{
return GetTileType(tile) == type;
}
static inline Owner GetTileOwner(TileIndex tile)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
return _m[tile].owner;
}
static inline void SetTileOwner(TileIndex tile, Owner owner)
{
assert(tile < MapSize());
assert(!IsTileType(tile, MP_HOUSE));
assert(!IsTileType(tile, MP_VOID));
assert(!IsTileType(tile, MP_INDUSTRY));
_m[tile].owner = owner;
}
static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
return GetTileOwner(tile) == owner;
}
#endif
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