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Location: cpp/openttd-patchpack/source/src/spriteloader/png.hpp - annotation
r8977:05b01ef325fc
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text/x-c++hdr
(svn r12769) -Codechange: some coding style cleanups.
r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a r8374:ffc62b01a0a7 r6896:34553e48985a r6896:34553e48985a r6896:34553e48985a | /* $Id$ */
/** @file png.hpp */
#ifndef SPRITELOADER_PNG_HPP
#define SPRITELOADER_PNG_HPP
#include "spriteloader.hpp"
class SpriteLoaderPNG : public SpriteLoader {
public:
/**
* Load a sprite from the disk and return a sprite struct which is the same for all loaders.
*/
bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, uint32 file_pos);
};
#endif /* SPRITELOADER_PNG_HPP */
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