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Location: cpp/openttd-patchpack/source/src/thread/thread_none.cpp - annotation
r23438:07a061c5b9ef
1.3 KiB
text/x-c
Fix: [AzurePipelines] don't assume master as target branch when rebasing PRs
r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r21383:942c32fb8b0e r21383:942c32fb8b0e r22463:71520ac0d007 r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r21261:35860f07395a r21261:35860f07395a r13257:4c5b8120be59 r13257:4c5b8120be59 r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db r12839:daeca5b0e6db | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file thread_none.cpp No-Threads-Available implementation of Threads */
#include "../stdafx.h"
#include "thread.h"
#include "../safeguards.h"
/* static */ bool ThreadObject::New(OTTDThreadFunc proc, void *param, ThreadObject **thread, const char *name)
{
if (thread != NULL) *thread = NULL;
return false;
}
/** Mutex that doesn't do locking because it ain't needed when there're no threads */
class ThreadMutex_None : public ThreadMutex {
public:
virtual void BeginCritical(bool allow_recursive = false) {}
virtual void EndCritical(bool allow_recursive = false) {}
virtual void WaitForSignal() {}
virtual void SendSignal() {}
};
/* static */ ThreadMutex *ThreadMutex::New()
{
return new ThreadMutex_None();
}
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