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Location: cpp/openttd-patchpack/source/os/debian/README.Debian - annotation

miham
(svn r1503) Added feature:
o allows users to setup the production values of the rawmaterial producing
industries in the editor

Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
sizes are smaller than WINDOW_CUSTOM_SIZE

Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
openttd for Debian
------------------

To properly play this game, original data files are needed.
You should copy the data files from the original TTD into the data directory
(/usr/share/games/openttd/data). You should copy all .grf files there.

-Music
	For in game music (optional), you should copy all files in the data/gm
	folder of you ttd installation to /usr/share/games/openttd/gm.  You
	should also install timdity and a soundfont (freepats is packaged in
	debian and works out of the box).

	Don't forget to use -m extmidi if you want music, and if you have
	problems, remember that not all audio devices support multiple
	audiostreams (music and sound), so you might have to use software
	mixing. AC97 codec cannot do hardware mixing, for example.

 -- Matthijs Kooijman <m.kooijman@student.utwente.nl>, Wed, 15 Sep 2004 00:24:01 +0200