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Location: cpp/openttd-patchpack/source/endian_check.c - annotation
r1718:0c13f342c6f1
928 B
text/x-c
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r200:f379a875a5a7 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r1692:55fc5c138610 r157:a0ba33830082 r1692:55fc5c138610 r1692:55fc5c138610 r1692:55fc5c138610 r1692:55fc5c138610 r1692:55fc5c138610 r1692:55fc5c138610 r1692:55fc5c138610 r157:a0ba33830082 r1692:55fc5c138610 r1692:55fc5c138610 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 | #include <stdio.h>
// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
// it does that by putting a 1 and a 0 in an array, and read it out as one
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN
//
// After that it outputs the contents of an include files (endian.h)
// that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes
// care of the real writing to the file.
int main (int argc, char *argv[]) {
unsigned char EndianTest[2] = { 1, 0 };
int force_BE = 0, force_LE = 0;
if (argc > 1 && strcmp(argv[1], "BE") == 0)
force_BE = 1;
if (argc > 1 && strcmp(argv[1], "LE") == 0)
force_LE = 1;
printf("#ifndef ENDIAN_H\n#define ENDIAN_H\n");
if ( (*(short *) EndianTest == 1 && force_BE != 1) || force_LE == 1)
printf("#define TTD_LITTLE_ENDIAN\n");
else
printf("#define TTD_BIG_ENDIAN\n");
printf("#endif\n");
return 0;
}
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