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Location: cpp/openttd-patchpack/source/src/road_gui.h - annotation
r16032:0e20ff8cbe86
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(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
r8111:6bed4623f3b9 r8111:6bed4623f3b9 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r8111:6bed4623f3b9 r15934:789c54d0000d r15934:789c54d0000d r8111:6bed4623f3b9 r8111:6bed4623f3b9 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file road_gui.h Functions/types related to the road GUIs. */
#ifndef ROAD_GUI_H
#define ROAD_GUI_H
#include "road_type.h"
struct Window *ShowBuildRoadToolbar(RoadType roadtype);
struct Window *ShowBuildRoadScenToolbar();
#endif /* ROAD_GUI_H */
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