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Location: cpp/openttd-patchpack/source/src/os/macosx/osx_stdafx.h - annotation
r8619:0e5a01b4fd02
325 B
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(svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen.
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8127:686810306867 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
#ifndef MACOS_STDAFX_H
#define MACOS_STDAFX_H
#include <CoreServices/CoreServices.h>
// remove the variables that CoreServices defines, but we define ourselves too
#undef bool
#undef false
#undef true
/* Name conflict */
#define GetTime OTTD_GetTime
#define SL_ERROR OSX_SL_ERROR
#endif /* MACOS_STDAFX_H */
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