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Location: cpp/openttd-patchpack/source/src/script/api/script_enginelist.cpp - annotation
r28475:11127afc698f
1.1 KiB
text/x-c
Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18501:8e3d905ea4bc r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r18500:14a481bc4437 r21383:942c32fb8b0e r21383:942c32fb8b0e r18501:8e3d905ea4bc r18500:14a481bc4437 r27005:8631fe151182 r28397:940ec1a88c17 r28397:940ec1a88c17 r23959:3272bfac7f4a r28397:940ec1a88c17 r18500:14a481bc4437 r18500:14a481bc4437 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_enginelist.cpp Implementation of ScriptEngineList and friends. */
#include "../../stdafx.h"
#include "script_enginelist.hpp"
#include "../../engine_base.h"
#include "../../safeguards.h"
ScriptEngineList::ScriptEngineList(ScriptVehicle::VehicleType vehicle_type)
{
EnforceDeityOrCompanyModeValid_Void();
bool is_deity = ScriptCompanyMode::IsDeity();
CompanyID owner = ScriptObject::GetCompany();
for (const Engine *e : Engine::IterateType((::VehicleType)vehicle_type)) {
if (is_deity || HasBit(e->company_avail, owner)) this->AddItem(e->index);
}
}
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