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Location: cpp/openttd-patchpack/source/src/spriteloader/grf.hpp - annotation
r28293:13ab39ecefa6
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Fix: [Script] Properly store the previous AsyncMode state (#11587)
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6852:5b6b567a9e32 r6852:5b6b567a9e32 r6852:5b6b567a9e32 r6852:5b6b567a9e32 r6852:5b6b567a9e32 r6852:5b6b567a9e32 r17138:5078c9240593 r6852:5b6b567a9e32 r19020:24d71054fe13 r6852:5b6b567a9e32 r19020:24d71054fe13 r27971:716575a43d7f r6852:5b6b567a9e32 r6852:5b6b567a9e32 r6852:5b6b567a9e32 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file grf.hpp Base for reading sprites from (New)GRFs. */
#ifndef SPRITELOADER_GRF_HPP
#define SPRITELOADER_GRF_HPP
#include "spriteloader.hpp"
/** Sprite loader for graphics coming from a (New)GRF. */
class SpriteLoaderGrf : public SpriteLoader {
byte container_ver;
public:
SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
uint8_t LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, byte control_flags) override;
};
#endif /* SPRITELOADER_GRF_HPP */
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