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Location: cpp/openttd-patchpack/source/src/engine_func.h - annotation
r11188:143f3c64befd
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(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
r8786:f24a6d1fba34 r8786:f24a6d1fba34 r9111:983de9c5a848 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r9070:e059c65164f3 r9070:e059c65164f3 r9070:e059c65164f3 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r8786:f24a6d1fba34 r10207:a1fc2f2a33db r10430:9babbda02879 r9211:ed60710b275b r10631:5682bb21a3e6 r10881:c67980c1ee57 r8786:f24a6d1fba34 r8786:f24a6d1fba34 | /* $Id$ */
/** @file engine_func.h Functions related to engines. */
#ifndef ENGINE_H
#define ENGINE_H
#include "engine_type.h"
void SetupEngines();
void StartupEngines();
/* Original engine data counts and offsets */
extern const uint8 _engine_counts[4];
extern const uint8 _engine_offsets[4];
void DrawTrainEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal);
void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal);
bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
void SetCachedEngineCounts();
void SetYearEngineAgingStops();
void StartupOneEngine(Engine *e, Date aging_date);
#endif /* ENGINE_H */
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