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Location: cpp/openttd-patchpack/source/src/saveload/saveload_internal.h - annotation
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Codechange: Use std::vector for midifile's ByteBuffer. (#11019)
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10831:70d56fb7a3ba r10881:c67980c1ee57 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r24214:a65c412aafcc r10571:99cb9a95b4cf r10571:99cb9a95b4cf r24050:f8e8c5212967 r12462:a7cb564c6c56 r12462:a7cb564c6c56 r12462:a7cb564c6c56 r10571:99cb9a95b4cf r18436:92d461597905 r10571:99cb9a95b4cf r13865:208a75ffd2fd r24050:f8e8c5212967 r11436:cdab05954fbf r20584:e112b5dd0ddd r20251:8c2b509af318 r18556:3a067cfd3824 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r24050:f8e8c5212967 r10831:70d56fb7a3ba r10831:70d56fb7a3ba r10831:70d56fb7a3ba r10571:99cb9a95b4cf r10571:99cb9a95b4cf r23660:fd38a6a589de r10571:99cb9a95b4cf r10881:c67980c1ee57 r10881:c67980c1ee57 r10881:c67980c1ee57 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file saveload_internal.h Declaration of functions used in more save/load files */
#ifndef SAVELOAD_INTERNAL_H
#define SAVELOAD_INTERNAL_H
#include "../company_manager_face.h"
#include "../order_base.h"
#include "../engine_type.h"
#include "saveload.h"
void InitializeOldNames();
StringID RemapOldStringID(StringID s);
std::string CopyFromOldName(StringID id);
void ResetOldNames();
void ResetOldWaypoints();
void MoveBuoysToWaypoints();
void MoveWaypointsToBaseStations();
void AfterLoadVehicles(bool part_of_load);
void FixupTrainLengths();
void AfterLoadStations();
void AfterLoadRoadStops();
void ResetLabelMaps();
void AfterLoadLabelMaps();
void AfterLoadStoryBook();
void AfterLoadLinkGraphs();
void AfterLoadCompanyStats();
void UpdateHousesAndTowns();
void UpdateOldAircraft();
void SaveViewportBeforeSaveGame();
void ResetViewportAfterLoadGame();
void ConvertOldMultiheadToNew();
void ConnectMultiheadedTrains();
void ResetTempEngineData();
Engine *GetTempDataEngine(EngineID index);
void CopyTempEngineData();
extern int32 _saved_scrollpos_x;
extern int32 _saved_scrollpos_y;
extern ZoomLevel _saved_scrollpos_zoom;
extern SavegameType _savegame_type;
extern uint32 _ttdp_version;
CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face);
Order UnpackOldOrder(uint16 packed);
#endif /* SAVELOAD_INTERNAL_H */
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