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Add: [Script] Custom news message text for industry SetProductionLevel.
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r27574:c90aa6815e53 r27490:eed3227081ed | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strings_interal.h Types and functions related to the internal workings of formatting OpenTTD's strings. */
#ifndef STRINGS_INTERNAL_H
#define STRINGS_INTERNAL_H
#include "strings_func.h"
#include "string_func.h"
#include "core/span_type.hpp"
/** The data required to format and validate a single parameter of a string. */
struct StringParameter {
uint64_t data; ///< The data of the parameter.
const char *string_view; ///< The string value, if it has any.
std::unique_ptr<std::string> string; ///< Copied string value, if it has any.
char32_t type; ///< The #StringControlCode to interpret this data with when it's the first parameter, otherwise '\0'.
};
class StringParameters {
protected:
StringParameters *parent = nullptr; ///< If not nullptr, this instance references data from this parent instance.
span<StringParameter> parameters = {}; ///< Array with the actual parameters.
size_t offset = 0; ///< Current offset in the parameters span.
char32_t next_type = 0; ///< The type of the next data that is retrieved.
StringParameters(span<StringParameter> parameters = {}) :
parameters(parameters)
{}
StringParameter *GetNextParameterPointer();
public:
/**
* Create a new StringParameters instance that can reference part of the data of
* the given partent instance.
*/
StringParameters(StringParameters &parent, size_t size) :
parent(&parent),
parameters(parent.parameters.subspan(parent.offset, size))
{}
~StringParameters()
{
if (this->parent != nullptr) {
this->parent->offset += this->parameters.size();
}
}
void PrepareForNextRun();
void SetTypeOfNextParameter(char32_t type) { this->next_type = type; }
/**
* Get the current offset, so it can be backed up for certain processing
* steps, or be used to offset the argument index within sub strings.
* @return The current offset.
*/
size_t GetOffset() { return this->offset; }
/**
* Set the offset within the string from where to return the next result of
* \c GetInt64 or \c GetInt32.
* @param offset The offset.
*/
void SetOffset(size_t offset)
{
/*
* The offset must be fewer than the number of parameters when it is
* being set. Unless restoring a backup, then the original value is
* correct as well as long as the offset was not changed. In other
* words, when the offset was already at the end of the parameters and
* the string did not consume any parameters.
*/
assert(offset < this->parameters.size() || this->offset == offset);
this->offset = offset;
}
/**
* Get the next parameter from our parameters.
* This updates the offset, so the next time this is called the next parameter
* will be read.
* @return The next parameter's value.
*/
template <typename T>
T GetNextParameter()
{
auto ptr = GetNextParameterPointer();
return static_cast<T>(ptr == nullptr ? 0 : ptr->data);
}
/**
* Get the next string parameter from our parameters.
* This updates the offset, so the next time this is called the next parameter
* will be read.
* @return The next parameter's value.
*/
const char *GetNextParameterString()
{
auto ptr = GetNextParameterPointer();
if (ptr == nullptr) return nullptr;
return ptr->string != nullptr ? ptr->string->c_str() : ptr->string_view;
}
/**
* Get a new instance of StringParameters that is a "range" into the
* remaining existing parameters. Upon destruction the offset in the parent
* is not updated. However, calls to SetDParam do update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters() { return GetRemainingParameters(this->offset); }
/**
* Get a new instance of StringParameters that is a "range" into the
* remaining existing parameters from the given offset. Upon destruction the
* offset in the parent is not updated. However, calls to SetDParam do
* update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @param offset The offset to get the remaining parameters for.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters(size_t offset)
{
return StringParameters(this->parameters.subspan(this->offset, GetDataLeft()));
}
/** Return the amount of elements which can still be read. */
size_t GetDataLeft() const
{
return this->parameters.size() - this->offset;
}
/** Get the type of a specific element. */
char32_t GetTypeAtOffset(size_t offset) const
{
assert(offset < this->parameters.size());
return this->parameters[offset].type;
}
void SetParam(size_t n, uint64_t v)
{
assert(n < this->parameters.size());
this->parameters[n].data = v;
this->parameters[n].string.reset();
this->parameters[n].string_view = nullptr;
}
template <typename T, std::enable_if_t<std::is_base_of<StrongTypedefBase, T>::value, int> = 0>
void SetParam(size_t n, T v)
{
SetParam(n, static_cast<typename T::BaseType>(v));
}
void SetParam(size_t n, const char *str)
{
assert(n < this->parameters.size());
this->parameters[n].data = 0;
this->parameters[n].string.reset();
this->parameters[n].string_view = str;
}
void SetParam(size_t n, const std::string &str) { this->SetParam(n, str.c_str()); }
void SetParam(size_t n, std::string &&str)
{
assert(n < this->parameters.size());
this->parameters[n].data = 0;
this->parameters[n].string = std::make_unique<std::string>(std::move(str));
this->parameters[n].string_view = nullptr;
}
uint64_t GetParam(size_t n) const
{
assert(n < this->parameters.size());
assert(this->parameters[n].string_view == nullptr && this->parameters[n].string == nullptr);
return this->parameters[n].data;
}
/**
* Get the stored string of the parameter, or \c nullptr when there is none.
* @param n The index into the parameters.
* @return The stored string.
*/
const char *GetParamStr(size_t n) const
{
assert(n < this->parameters.size());
auto ¶m = this->parameters[n];
return param.string != nullptr ? param.string->c_str() : param.string_view;
}
};
/**
* Extension of StringParameters with its own statically allocated buffer for
* the parameters.
*/
class AllocatedStringParameters : public StringParameters {
std::vector<StringParameter> params; ///< The actual parameters
public:
AllocatedStringParameters(size_t parameters = 0) : params(parameters)
{
this->parameters = span(params.data(), params.size());
}
};
/**
* Helper to create the StringParameters with its own buffer with the given
* parameter values.
* @param args The parameters to set for the to be created StringParameters.
* @return The constructed StringParameters.
*/
template <typename... Args>
static auto MakeParameters(const Args&... args)
{
AllocatedStringParameters parameters(sizeof...(args));
size_t index = 0;
(parameters.SetParam(index++, std::forward<const Args&>(args)), ...);
return parameters;
}
/**
* Equivalent to the std::back_insert_iterator in function, with some
* convenience helpers for string concatenation.
*/
class StringBuilder {
std::string *string;
public:
/* Required type for this to be an output_iterator; mimics std::back_insert_iterator. */
using value_type = void;
using difference_type = void;
using iterator_category = std::output_iterator_tag;
using pointer = void;
using reference = void;
/**
* Create the builder of an external buffer.
* @param start The start location to write to.
* @param last The last location to write to.
*/
StringBuilder(std::string &string) : string(&string) {}
/* Required operators for this to be an output_iterator; mimics std::back_insert_iterator, which has no-ops. */
StringBuilder &operator++() { return *this; }
StringBuilder operator++(int) { return *this; }
StringBuilder &operator*() { return *this; }
/**
* Operator to add a character to the end of the buffer. Like the back
* insert iterators this also increases the position of the end of the
* buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator=(const char value)
{
return this->operator+=(value);
}
/**
* Operator to add a character to the end of the buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(const char value)
{
this->string->push_back(value);
return *this;
}
/**
* Operator to append the given string to the output buffer.
* @param str The string to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(std::string_view str)
{
*this->string += str;
return *this;
}
/**
* Encode the given Utf8 character into the output buffer.
* @param c The character to encode.
*/
void Utf8Encode(char32_t c)
{
auto iterator = std::back_inserter(*this->string);
::Utf8Encode(iterator, c);
}
/**
* Remove the given amount of characters from the back of the string.
* @param amount The amount of characters to remove.
* @return true iff there was enough space and the character got added.
*/
void RemoveElementsFromBack(size_t amount)
{
this->string->erase(this->string->size() - std::min(amount, this->string->size()));
}
/**
* Get the current index in the string.
* @return The index.
*/
size_t CurrentIndex()
{
return this->string->size();
}
/**
* Get the reference to the character at the given index.
* @return The reference to the character.
*/
char &operator[](size_t index)
{
return (*this->string)[index];
}
};
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index = 0, bool game_script = false);
std::string GetStringWithArgs(StringID string, StringParameters &args);
/* Do not leak the StringBuilder to everywhere. */
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed);
void GetTownName(StringBuilder &builder, const struct Town *t);
void GRFTownNameGenerate(StringBuilder &builder, uint32_t grfid, uint16_t gen, uint32_t seed);
uint RemapNewGRFStringControlCode(uint scc, const char **str, StringParameters ¶meters, bool modify_parameters);
#endif /* STRINGS_INTERNAL_H */
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