Files
@ r12494:2db1bb4dd66f
Branch filter:
Location: cpp/openttd-patchpack/source/src/saveload/gamelog_sl.cpp - annotation
r12494:2db1bb4dd66f
4.3 KiB
text/x-c
(svn r16941) -Document: some map accessors
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r11069:3f09c162966b r11069:3f09c162966b r11069:3f09c162966b r11069:3f09c162966b r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r11527:64c8da2b83d1 r11527:64c8da2b83d1 r11527:64c8da2b83d1 r11527:64c8da2b83d1 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r11069:3f09c162966b r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r11527:64c8da2b83d1 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r11930:314dbf13f3bf r10571:99cb9a95b4cf | /* $Id$ */
/** @file gamelog_sl.cpp Code handling saving and loading of gamelog data */
#include "../stdafx.h"
#include "../gamelog.h"
#include "../gamelog_internal.h"
#include "../core/alloc_func.hpp"
#include "saveload.h"
static const SaveLoad _glog_action_desc[] = {
SLE_VAR(LoggedAction, tick, SLE_UINT16),
SLE_END()
};
static const SaveLoad _glog_mode_desc[] = {
SLE_VAR(LoggedChange, mode.mode, SLE_UINT8),
SLE_VAR(LoggedChange, mode.landscape, SLE_UINT8),
SLE_END()
};
static const SaveLoad _glog_revision_desc[] = {
SLE_ARR(LoggedChange, revision.text, SLE_UINT8, NETWORK_REVISION_LENGTH),
SLE_VAR(LoggedChange, revision.newgrf, SLE_UINT32),
SLE_VAR(LoggedChange, revision.slver, SLE_UINT16),
SLE_VAR(LoggedChange, revision.modified, SLE_UINT8),
SLE_END()
};
static const SaveLoad _glog_oldver_desc[] = {
SLE_VAR(LoggedChange, oldver.type, SLE_UINT32),
SLE_VAR(LoggedChange, oldver.version, SLE_UINT32),
SLE_END()
};
static const SaveLoad _glog_setting_desc[] = {
SLE_STR(LoggedChange, setting.name, SLE_STR, 128),
SLE_VAR(LoggedChange, setting.oldval, SLE_INT32),
SLE_VAR(LoggedChange, setting.newval, SLE_INT32),
SLE_END()
};
static const SaveLoad _glog_grfadd_desc[] = {
SLE_VAR(LoggedChange, grfadd.grfid, SLE_UINT32 ),
SLE_ARR(LoggedChange, grfadd.md5sum, SLE_UINT8, 16),
SLE_END()
};
static const SaveLoad _glog_grfrem_desc[] = {
SLE_VAR(LoggedChange, grfrem.grfid, SLE_UINT32),
SLE_END()
};
static const SaveLoad _glog_grfcompat_desc[] = {
SLE_VAR(LoggedChange, grfcompat.grfid, SLE_UINT32 ),
SLE_ARR(LoggedChange, grfcompat.md5sum, SLE_UINT8, 16),
SLE_END()
};
static const SaveLoad _glog_grfparam_desc[] = {
SLE_VAR(LoggedChange, grfparam.grfid, SLE_UINT32),
SLE_END()
};
static const SaveLoad _glog_grfmove_desc[] = {
SLE_VAR(LoggedChange, grfmove.grfid, SLE_UINT32),
SLE_VAR(LoggedChange, grfmove.offset, SLE_INT32),
SLE_END()
};
static const SaveLoad _glog_grfbug_desc[] = {
SLE_VAR(LoggedChange, grfbug.data, SLE_UINT64),
SLE_VAR(LoggedChange, grfbug.grfid, SLE_UINT32),
SLE_VAR(LoggedChange, grfbug.bug, SLE_UINT8),
SLE_END()
};
static const SaveLoad _glog_emergency_desc[] = {
SLE_END()
};
static const SaveLoad *_glog_desc[] = {
_glog_mode_desc,
_glog_revision_desc,
_glog_oldver_desc,
_glog_setting_desc,
_glog_grfadd_desc,
_glog_grfrem_desc,
_glog_grfcompat_desc,
_glog_grfparam_desc,
_glog_grfmove_desc,
_glog_grfbug_desc,
_glog_emergency_desc,
};
assert_compile(lengthof(_glog_desc) == GLCT_END);
static void Load_GLOG()
{
assert(_gamelog_action == NULL);
assert(_gamelog_actions == 0);
GamelogActionType at;
while ((at = (GamelogActionType)SlReadByte()) != GLAT_NONE) {
_gamelog_action = ReallocT(_gamelog_action, _gamelog_actions + 1);
LoggedAction *la = &_gamelog_action[_gamelog_actions++];
la->at = at;
SlObject(la, _glog_action_desc); // has to be saved after 'DATE'!
la->change = NULL;
la->changes = 0;
GamelogChangeType ct;
while ((ct = (GamelogChangeType)SlReadByte()) != GLCT_NONE) {
la->change = ReallocT(la->change, la->changes + 1);
LoggedChange *lc = &la->change[la->changes++];
/* for SLE_STR, pointer has to be valid! so make it NULL */
memset(lc, 0, sizeof(*lc));
lc->ct = ct;
assert((uint)ct < GLCT_END);
SlObject(lc, _glog_desc[ct]);
}
}
}
static void Save_GLOG()
{
const LoggedAction *laend = &_gamelog_action[_gamelog_actions];
size_t length = 0;
for (const LoggedAction *la = _gamelog_action; la != laend; la++) {
const LoggedChange *lcend = &la->change[la->changes];
for (LoggedChange *lc = la->change; lc != lcend; lc++) {
assert((uint)lc->ct < lengthof(_glog_desc));
length += SlCalcObjLength(lc, _glog_desc[lc->ct]) + 1;
}
length += 4;
}
length++;
SlSetLength(length);
for (LoggedAction *la = _gamelog_action; la != laend; la++) {
SlWriteByte(la->at);
SlObject(la, _glog_action_desc);
const LoggedChange *lcend = &la->change[la->changes];
for (LoggedChange *lc = la->change; lc != lcend; lc++) {
SlWriteByte(lc->ct);
assert((uint)lc->ct < GLCT_END);
SlObject(lc, _glog_desc[lc->ct]);
}
SlWriteByte(GLCT_NONE);
}
SlWriteByte(GLAT_NONE);
}
extern const ChunkHandler _gamelog_chunk_handlers[] = {
{ 'GLOG', Save_GLOG, Load_GLOG, NULL, CH_RIFF | CH_LAST }
};
|