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@ r28098:2f7e0d913c81
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Location: cpp/openttd-patchpack/source/cmake/FindXaudio2.cmake - annotation
r28098:2f7e0d913c81
425 B
text/x-cmake
Add: Mock sprite cache intialization.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24398:0e22544ffaa4 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24244:556df3f1e087 r24398:0e22544ffaa4 r24244:556df3f1e087 r24244:556df3f1e087 | # Autodetect if xaudio2 can be used.
include(CheckCXXSourceCompiles)
set(CMAKE_REQUIRED_FLAGS "")
check_cxx_source_compiles("
#include <cstdio>
#include <windows.h>
#undef NTDDI_VERSION
#undef _WIN32_WINNT
#define NTDDI_VERSION NTDDI_WIN8
#define _WIN32_WINNT _WIN32_WINNT_WIN8
#include <xaudio2.h>
int main() { printf(\"%s\\\\n\", XAUDIO2_DLL_A); return 0; }"
XAUDIO2_FOUND
)
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