Files
@ r25751:3154638283de
Branch filter:
Location: cpp/openttd-patchpack/source/src/progress.cpp - annotation
r25751:3154638283de
951 B
text/x-c
Feature: framework to make savegames self-descriptive
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.
They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.
Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.
The next few commits will start using this framework.
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.
They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.
Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.
The next few commits will start using this framework.
r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r23586:11b470d4cee6 r17969:8bce9c292da9 r21383:942c32fb8b0e r21383:942c32fb8b0e r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 r17969:8bce9c292da9 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file progress.cpp Functions for modal progress windows. */
#include "stdafx.h"
#include "progress.h"
#include "safeguards.h"
/** Are we in a modal progress or not? */
bool _in_modal_progress = false;
/**
* Set the modal progress state.
* @param state The new state; are we modal or not?
*/
void SetModalProgress(bool state)
{
_in_modal_progress = state;
}
|