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Location: cpp/openttd-patchpack/source/src/saveload/storage_sl.cpp - annotation
r25751:3154638283de
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Feature: framework to make savegames self-descriptive
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.
They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.
Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.
The next few commits will start using this framework.
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.
They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.
Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.
The next few commits will start using this framework.
r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r18987:2b7290d5b94c r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r21383:942c32fb8b0e r21383:942c32fb8b0e r17772:ce3cc7016cdc r17772:ce3cc7016cdc r23264:b36243874b4a r23266:58eee2f3d1b6 r23266:58eee2f3d1b6 r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r21091:6d0d361e1c1e r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r23967:184d66dba11d r21283:ba592c088a09 r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r17772:ce3cc7016cdc r25596:7bf7822e5659 r25596:7bf7822e5659 r17772:ce3cc7016cdc r25596:7bf7822e5659 r25596:7bf7822e5659 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file storage_sl.cpp Code handling saving and loading of persistent storages. */
#include "../stdafx.h"
#include "../newgrf_storage.h"
#include "saveload.h"
#include "../safeguards.h"
/** Description of the data to save and load in #PersistentStorage. */
static const SaveLoad _storage_desc[] = {
SLE_CONDVAR(PersistentStorage, grfid, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDARR(PersistentStorage, storage, SLE_UINT32, 16, SLV_161, SLV_EXTEND_PERSISTENT_STORAGE),
SLE_CONDARR(PersistentStorage, storage, SLE_UINT32, 256, SLV_EXTEND_PERSISTENT_STORAGE, SL_MAX_VERSION),
};
/** Load persistent storage data. */
static void Load_PSAC()
{
int index;
while ((index = SlIterateArray()) != -1) {
assert(PersistentStorage::CanAllocateItem());
PersistentStorage *ps = new (index) PersistentStorage(0, 0, 0);
SlObject(ps, _storage_desc);
}
}
/** Save persistent storage data. */
static void Save_PSAC()
{
/* Write the industries */
for (PersistentStorage *ps : PersistentStorage::Iterate()) {
ps->ClearChanges();
SlSetArrayIndex(ps->index);
SlObject(ps, _storage_desc);
}
}
/** Chunk handler for persistent storages. */
static const ChunkHandler persistent_storage_chunk_handlers[] = {
{ 'PSAC', Save_PSAC, Load_PSAC, nullptr, nullptr, CH_ARRAY },
};
extern const ChunkHandlerTable _persistent_storage_chunk_handlers(persistent_storage_chunk_handlers);
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