Files @ r1866:3795144cd786
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Location: cpp/openttd-patchpack/source/airport.c - annotation

Darkvater
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
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#include "stdafx.h"
#include "ttd.h"
#include "debug.h"
#include "map.h"
#include "airport.h"

AirportFTAClass *CountryAirport;
AirportFTAClass *CityAirport;
AirportFTAClass *Heliport, *Oilrig;
AirportFTAClass *MetropolitanAirport;
AirportFTAClass *InternationalAirport;

static void AirportFTAClass_Constructor(AirportFTAClass *Airport,
																				const byte *terminals, const byte *helipads,
																				const byte entry_point,  const byte acc_planes,
																				const AirportFTAbuildup *FA,
																				const TileIndexDiffC *depots, const byte nof_depots);
static void AirportFTAClass_Destructor(AirportFTAClass *Airport);

static uint16 AirportGetNofElements(const AirportFTAbuildup *FA);
static void AirportBuildAutomata(AirportFTAClass *Airport, const AirportFTAbuildup *FA);
static byte AirportTestFTA(const AirportFTAClass *Airport);
/*static void AirportPrintOut(const AirportFTAClass *Airport, const bool full_report);
static byte AirportBlockToString(uint32 block);*/

void InitializeAirports(void)
{
	// country airport
	CountryAirport = malloc(sizeof(AirportFTAClass));

	AirportFTAClass_Constructor(
		CountryAirport,
		_airport_terminal_country,
		NULL,
		16,
		ALL,
		_airport_fta_country,
		_airport_depots_country,
		lengthof(_airport_depots_country)
	);

	// city airport
	CityAirport = malloc(sizeof(AirportFTAClass));

	AirportFTAClass_Constructor(
		CityAirport,
		_airport_terminal_city,
		NULL,
		19,
		ALL,
		_airport_fta_city,
		_airport_depots_city,
		lengthof(_airport_depots_city)
	);

	// metropolitan airport
	MetropolitanAirport = malloc(sizeof(AirportFTAClass));

	AirportFTAClass_Constructor(
		MetropolitanAirport,
		_airport_terminal_metropolitan,
		NULL,
		20,
		ALL,
		_airport_fta_metropolitan,
		_airport_depots_metropolitan,
		lengthof(_airport_depots_metropolitan)
	);

	// international airport
	InternationalAirport = (AirportFTAClass *)malloc(sizeof(AirportFTAClass));

	AirportFTAClass_Constructor(
		InternationalAirport,
		_airport_terminal_international,
		_airport_helipad_international,
		37,
		ALL,
		_airport_fta_international,
		_airport_depots_international,
		lengthof(_airport_depots_international)
	);

	// heliport, oilrig
	Heliport = (AirportFTAClass *)malloc(sizeof(AirportFTAClass));

	AirportFTAClass_Constructor(
		Heliport,
		NULL,
		_airport_helipad_heliport_oilrig,
		7,
		HELICOPTERS_ONLY,
		_airport_fta_heliport_oilrig,
		NULL,
		0
	);

	Oilrig = Heliport;  // exactly the same structure for heliport/oilrig, so share state machine
}

void UnInitializeAirports(void)
{
	AirportFTAClass_Destructor(CountryAirport);
	AirportFTAClass_Destructor(CityAirport);
	AirportFTAClass_Destructor(Heliport);
	AirportFTAClass_Destructor(MetropolitanAirport);
	AirportFTAClass_Destructor(InternationalAirport);
}

static void AirportFTAClass_Constructor(AirportFTAClass *Airport,
																				const byte *terminals, const byte *helipads,
																				const byte entry_point, const byte acc_planes,
																				const AirportFTAbuildup *FA,
																				const TileIndexDiffC *depots, const byte nof_depots)
{
	byte nofterminals, nofhelipads;
	byte nofterminalgroups = 0;
	byte nofhelipadgroups = 0;
	const byte * curr;
	int i;
	nofterminals = nofhelipads = 0;

	//now we read the number of terminals we have
	if (terminals != NULL) {
		i = terminals[0];
		nofterminalgroups = i;
		curr = terminals;
		while (i-- > 0) {
			curr++;
			assert(*curr != 0);	//we don't want to have an empty group
			nofterminals += *curr;
		}

	}
	Airport->terminals = terminals;

	//read helipads
	if (helipads != NULL) {
		i = helipads[0];
		nofhelipadgroups = i;
		curr = helipads;
		while (i-- > 0) {
			curr++;
			assert(*curr != 0); //no empty groups please
			nofhelipads += *curr;
		}

	}
	Airport->helipads = helipads;

	// if there are more terminals than 6, internal variables have to be changed, so don't allow that
	// same goes for helipads
	if (nofterminals > MAX_TERMINALS) { printf("Currently only maximum of %2d terminals are supported (you wanted %2d)\n", MAX_TERMINALS, nofterminals);}
	if (nofhelipads > MAX_HELIPADS) { printf("Currently only maximum of %2d helipads are supported (you wanted %2d)\n", MAX_HELIPADS, nofhelipads);}
	// terminals/helipads are divided into groups. Groups are computed by dividing the number
	// of terminals by the number of groups. Half in half. If #terminals is uneven, first group
	// will get the less # of terminals

	assert(nofterminals <= MAX_TERMINALS);
	assert(nofhelipads <= MAX_HELIPADS);

	Airport->nofelements = AirportGetNofElements(FA);
	// check
	if (entry_point >= Airport->nofelements) {printf("Entry point (%2d) must be within the airport positions (which is max %2d)\n", entry_point, Airport->nofelements);}
	assert(entry_point < Airport->nofelements);

	Airport->acc_planes = acc_planes;
	Airport->entry_point = entry_point;
	Airport->airport_depots = depots;
	Airport->nof_depots = nof_depots;


	// build the state machine
	AirportBuildAutomata(Airport, FA);
		DEBUG(misc, 1) ("#Elements %2d; #Terminals %2d in %d group(s); #Helipads %2d in %d group(s); Entry Point %d", Airport->nofelements,
				  nofterminals, nofterminalgroups, nofhelipads, nofhelipadgroups, Airport->entry_point);


	{
		byte _retval = AirportTestFTA(Airport);
		if (_retval != MAX_ELEMENTS) {printf("ERROR with element: %d\n", _retval-1);}
		assert(_retval == MAX_ELEMENTS);
	}
	// print out full information
	// true  -- full info including heading, block, etc
	// false -- short info, only position and next position
	//AirportPrintOut(Airport, false);
}

static void AirportFTAClass_Destructor(AirportFTAClass *Airport)
{
	int i;
	AirportFTA *current, *next;

	for (i = 0; i < Airport->nofelements; i++) {
		current = Airport->layout[i].next_in_chain;
		while (current != NULL) {
			next = current->next_in_chain;
			free(current);
			current = next;
		};
	}
	free(Airport->layout);
	free(Airport);
}

static uint16 AirportGetNofElements(const AirportFTAbuildup *FA)
{
	int i;
	uint16 nofelements = 0;
	int temp = FA[0].position;
	for (i = 0; i < MAX_ELEMENTS; i++) {
		if (temp != FA[i].position) {
			nofelements++;
			temp = FA[i].position;
		}
		if (FA[i].position == MAX_ELEMENTS) {break;}
	}
	return nofelements;
}

static void AirportBuildAutomata(AirportFTAClass *Airport, const AirportFTAbuildup *FA)
{
	AirportFTA *FAutomata;
	AirportFTA *current;
	uint16 internalcounter, i;
	FAutomata = (AirportFTA *)malloc(sizeof(AirportFTA) * Airport->nofelements);
	Airport->layout = FAutomata;
	internalcounter = 0;

	for (i = 0; i < Airport->nofelements; i++) {
		current = &Airport->layout[i];
		current->position = FA[internalcounter].position;
		current->heading  = FA[internalcounter].heading;
		current->block    = FA[internalcounter].block;
		current->next_position = FA[internalcounter].next_in_chain;

		// outgoing nodes from the same position, create linked list
		while (current->position == FA[internalcounter+1].position) {
			AirportFTA *newNode = (AirportFTA *)malloc(sizeof(AirportFTA));
			newNode->position = FA[internalcounter+1].position;
			newNode->heading  = FA[internalcounter+1].heading;
			newNode->block    = FA[internalcounter+1].block;
			newNode->next_position = FA[internalcounter+1].next_in_chain;
			// create link
			current->next_in_chain = newNode;
			current = current->next_in_chain;
			internalcounter++;
		} // while
		current->next_in_chain = NULL;
		internalcounter++;
	}
}

static byte AirportTestFTA(const AirportFTAClass *Airport)
{
	byte position, i, next_element;
	AirportFTA *temp;
	next_element = 0;

	for (i = 0; i < Airport->nofelements; i++) {
		position = Airport->layout[i].position;
		if (position != next_element) {return i;}
		temp = &Airport->layout[i];

		do {
			if (temp->heading > MAX_HEADINGS && temp->heading != 255) {return i;}
			if (temp->heading == 0 && temp->next_in_chain != 0) {return i;}
			if (position != temp->position) {return i;}
			if (temp->next_position >= Airport->nofelements) {return i;}
			temp = temp->next_in_chain;
		} while (temp != NULL);
		next_element++;
	}
	return MAX_ELEMENTS;
}

static const char* const _airport_heading_strings[MAX_HEADINGS+2] = {
	"TO_ALL",
	"HANGAR",
	"TERM1",
	"TERM2",
	"TERM3",
	"TERM4",
	"TERM5",
	"TERM6",
	"HELIPAD1",
	"HELIPAD2",
	"TAKEOFF",
	"STARTTAKEOFF",
	"ENDTAKEOFF",
	"HELITAKEOFF",
	"FLYING",
	"LANDING",
	"ENDLANDING",
	"HELILANDING",
	"HELIENDLANDING",
	"DUMMY"	// extra heading for 255
};

/*
static void AirportPrintOut(const AirportFTAClass *Airport, const bool full_report)
{
	AirportFTA *temp;
	uint16 i;
	byte heading;

	printf("(P = Current Position; NP = Next Position)\n");
	for (i = 0; i < Airport->nofelements; i++) {
		temp = &Airport->layout[i];
		if (full_report) {
			heading = (temp->heading == 255) ? MAX_HEADINGS+1 : temp->heading;
			printf("Pos:%2d NPos:%2d Heading:%15s Block:%2d\n", temp->position, temp->next_position,
						 _airport_heading_strings[heading], AirportBlockToString(temp->block));
		}
		else { printf("P:%2d NP:%2d", temp->position, temp->next_position);}
		while (temp->next_in_chain != NULL) {
			temp = temp->next_in_chain;
			if (full_report) {
				heading = (temp->heading == 255) ? MAX_HEADINGS+1 : temp->heading;
				printf("Pos:%2d NPos:%2d Heading:%15s Block:%2d\n", temp->position, temp->next_position,
							_airport_heading_strings[heading], AirportBlockToString(temp->block));
			}
			else { printf("P:%2d NP:%2d", temp->position, temp->next_position);}
		}
		printf("\n");
	}
}


static byte AirportBlockToString(uint32 block)
{
	byte i = 0;
	if (block & 0xffff0000) { block >>= 16; i += 16; }
	if (block & 0x0000ff00) { block >>= 8;  i += 8; }
	if (block & 0x000000f0) { block >>= 4;  i += 4; }
	if (block & 0x0000000c) { block >>= 2;  i += 2; }
	if (block & 0x00000002) { i += 1; }
	return i;
}*/

const AirportFTAClass* GetAirport(const byte airport_type)
{
	AirportFTAClass *Airport = NULL;
	//FIXME -- AircraftNextAirportPos_and_Order -> Needs something nicer, don't like this code
	// needs constant change if more airports are added
	switch (airport_type) {
		case AT_SMALL: Airport = CountryAirport; break;
		case AT_LARGE: Airport = CityAirport; break;
		case AT_METROPOLITAN: Airport = MetropolitanAirport; break;
		case AT_HELIPORT: Airport = Heliport; break;
		case AT_OILRIG: Airport = Oilrig; break;
		case AT_INTERNATIONAL: Airport = InternationalAirport; break;
		default:
			#ifdef DEBUG__
				printf("Airport AircraftNextAirportPos_and_Order not yet implemented\n");
			#endif
			assert(airport_type <= AT_INTERNATIONAL);
	}
	return Airport;
}