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Location: cpp/openttd-patchpack/source/src/blitter/null.cpp - annotation
r15899:3bbe04d427d2
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(svn r20593) -Fix: (rlongago, r20547): long ago the service interval was int16, after which is got converted to Date except in the order backup. Much later I copied the savegame snippets from a vehicle and applied that on the order backup. Presto, reading/writing 32 bits (of Date) into 16 bits of ancient style service interval. That would then "spoil" the name pointer and that eventually crashes OpenTTD as it's likely to be an invalid pointer.
r8142:8414f11ec81b r8142:8414f11ec81b r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8142:8414f11ec81b r8142:8414f11ec81b r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file null.cpp A blitter that doesn't blit. */
#include "../stdafx.h"
#include "null.hpp"
static FBlitter_Null iFBlitter_Null;
Sprite *Blitter_Null::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
{
Sprite *dest_sprite;
dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite));
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
return dest_sprite;
}
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