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Location: cpp/openttd-patchpack/source/src/object_type.h - annotation
r15899:3bbe04d427d2
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(svn r20593) -Fix: (rlongago, r20547): long ago the service interval was int16, after which is got converted to Date except in the order backup. Much later I copied the savegame snippets from a vehicle and applied that on the order backup. Presto, reading/writing 32 bits (of Date) into 16 bits of ancient style service interval. That would then "spoil" the name pointer and that eventually crashes OpenTTD as it's likely to be an invalid pointer.
r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15736:453492abe792 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15797:444e01a3fa29 r15797:444e01a3fa29 r15797:444e01a3fa29 r15797:444e01a3fa29 r15734:ae8e2e185874 r15734:ae8e2e185874 r15736:453492abe792 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object_type.h Types related to object tiles. */
#ifndef OBJECT_TYPE_H
#define OBJECT_TYPE_H
/** Types of objects. */
enum ObjectType {
OBJECT_TRANSMITTER = 0, ///< The large antenna
OBJECT_LIGHTHOUSE = 1, ///< The nice lighthouse
OBJECT_STATUE = 2, ///< Statue in towns
OBJECT_OWNED_LAND = 3, ///< Owned land 'flag'
OBJECT_HQ = 4, ///< HeadQuarter of a player
OBJECT_MAX,
};
/** Unique identifier for an object. */
typedef uint16 ObjectID;
struct Object;
struct ObjectSpec;
#endif /* OBJECT_TYPE_H */
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