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(svn r1886) Correctly process the last line of a script, even if it's not newline terminated. Also print an error message if something goes wrong while reading from the script file
r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 r285:2ffed63dd1d5 | openttd for Debian
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To properly play this game, original data files are needed.
You should copy the data files from the original TTD into the data directory
(/usr/share/games/openttd/data). You should copy all .grf files there.
-Music
For in game music (optional), you should copy all files in the data/gm
folder of you ttd installation to /usr/share/games/openttd/gm. You
should also install timdity and a soundfont (freepats is packaged in
debian and works out of the box).
Don't forget to use -m extmidi if you want music, and if you have
problems, remember that not all audio devices support multiple
audiostreams (music and sound), so you might have to use software
mixing. AC97 codec cannot do hardware mixing, for example.
-- Matthijs Kooijman <m.kooijman@student.utwente.nl>, Wed, 15 Sep 2004 00:24:01 +0200
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