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Location: cpp/openttd-patchpack/source/bridge.h - annotation
r3933:400e9c30928e
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(svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
-Feature: Bridges can now be placed above:
Any railway track combination (excluding depots and waypoints)
Any road combination (excluding depots)
Clear tiles (duh), including fields
Tunnel entrances
Bridge heads
Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing
There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
r2268:02c25b01524a r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r3359:6cb415a9356a r3359:6cb415a9356a r3359:6cb415a9356a r3359:6cb415a9356a r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2262:ef376626f4ed r2478:e825d915dfe6 r2478:e825d915dfe6 r2262:ef376626f4ed r2262:ef376626f4ed r2478:e825d915dfe6 r2763:1608593bce1f r2262:ef376626f4ed r3636:a8e0c73aca96 r3933:400e9c30928e r3355:881cb92af87e r2262:ef376626f4ed | /* $Id$ */
/** @file bridge.h Header file for bridges */
#ifndef BRIDGE_H
#define BRIDGE_H
enum {
MAX_BRIDGES = 13
};
/** Struct containing information about a single bridge type
*/
typedef struct Bridge {
byte avail_year; ///< the year in which the bridge becomes available
byte min_length; ///< the minimum length of the bridge (not counting start and end tile)
byte max_length; ///< the maximum length of the bridge (not counting start and end tile)
uint16 price; ///< the relative price of the bridge
uint16 speed; ///< maximum travel speed
PalSpriteID sprite; ///< the sprite which is used in the GUI (possibly with a recolor sprite)
StringID material; ///< the string that contains the bridge description
PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
byte flags; ///< bit 0 set: disable drawing of far pillars.
} Bridge;
extern const Bridge orig_bridge[MAX_BRIDGES];
extern Bridge _bridge[MAX_BRIDGES];
uint GetBridgeFoundation(Slope tileh, Axis axis);
uint SetSpeedLimitOnBridge(Vehicle *);
#endif /* BRIDGE_H */
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