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Location: cpp/openttd-patchpack/source/bmp.h - annotation
r4352:460a517b040f
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(svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range
Both changes again in preperation of the new mem-pool system, which requires this.
IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
-Codechange: IsValidXXXID now also checks if XXX is really valid, not if the number is within range
Both changes again in preperation of the new mem-pool system, which requires this.
IsValidXXXID is not a bit less pretty, but that will be cleaned up after the new mem-pool system
r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b r4300:642b2431578b | /* $Id$ */
#ifndef BMP_H
#define BMP_H
typedef struct {
uint32 offset; ///< offset of bitmap data from .bmp file begining
uint32 width; ///< bitmap width
uint32 height; ///< bitmap height
bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap
uint16 bpp; ///< bits per pixel
uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
uint32 palette_size; ///< number of colors in palette
} BmpInfo;
typedef struct {
Colour *palette;
byte *bitmap;
} BmpData;
#define BMP_BUFFER_SIZE 1024
typedef struct {
byte data[BMP_BUFFER_SIZE];
int pos;
int read;
FILE *file;
uint real_pos;
} BmpBuffer;
void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file);
bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data);
void BmpDestroyData(BmpData *data);
#endif /* BMP_H */
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