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Location: cpp/openttd-patchpack/source/src/music.cpp - annotation
r16729:482bfc615285
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(svn r21472) -Fix [FS#4298] (r21459-ish): make sure the query window is only opened once per parent window / callback.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file music.cpp The songs that OpenTTD knows. */
#include "stdafx.h"
/* The type of set we're replacing */
#define SET_TYPE "music"
#include "base_media_func.h"
INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia<MusicSet>, MusicSet)
/** Names corresponding to the music set's files */
static const char * const _music_file_names[] = {
"theme",
"old_0", "old_1", "old_2", "old_3", "old_4", "old_5", "old_6", "old_7", "old_8", "old_9",
"new_0", "new_1", "new_2", "new_3", "new_4", "new_5", "new_6", "new_7", "new_8", "new_9",
"ezy_0", "ezy_1", "ezy_2", "ezy_3", "ezy_4", "ezy_5", "ezy_6", "ezy_7", "ezy_8", "ezy_9",
};
assert_compile(lengthof(_music_file_names) == NUM_SONGS_AVAILABLE);
template <class T, size_t Tnum_files, Subdirectory Tsubdir>
/* static */ const char * const *BaseSet<T, Tnum_files, Tsubdir>::file_names = _music_file_names;
template <class Tbase_set>
/* static */ const char *BaseMedia<Tbase_set>::GetExtension()
{
return ".obm"; // OpenTTD Base Music
}
template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
{
if (BaseMedia<Tbase_set>::used_set != NULL) return true;
const Tbase_set *best = NULL;
for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
if (c->GetNumMissing() != 0) continue;
if (best == NULL ||
(best->fallback && !c->fallback) ||
best->valid_files < c->valid_files ||
(best->valid_files == c->valid_files &&
(best->shortname == c->shortname && best->version < c->version))) {
best = c;
}
}
BaseMedia<Tbase_set>::used_set = best;
return BaseMedia<Tbase_set>::used_set != NULL;
}
bool MusicSet::FillSetDetails(IniFile *ini, const char *path, const char *full_filename)
{
bool ret = this->BaseSet<MusicSet, NUM_SONGS_AVAILABLE, GM_DIR>::FillSetDetails(ini, path, full_filename);
if (ret) {
this->num_available = 0;
IniGroup *names = ini->GetGroup("names");
for (uint i = 0, j = 1; i < lengthof(this->song_name); i++) {
const char *filename = this->files[i].filename;
if (names == NULL || StrEmpty(filename)) {
this->song_name[i][0] = '\0';
continue;
}
IniItem *item = NULL;
/* As we possibly add a path to the filename and we compare
* on the filename with the path as in the .obm, we need to
* keep stripping path elements until we find a match. */
for (const char *p = filename; p != NULL; p = strchr(p, PATHSEPCHAR)) {
/* Remove possible double path separator characters from
* the beginning, so we don't start reading e.g. root. */
while (*p == PATHSEPCHAR) p++;
item = names->GetItem(p, false);
if (item != NULL && !StrEmpty(item->value)) break;
}
if (item == NULL || StrEmpty(item->value)) {
DEBUG(grf, 0, "Base music set song name missing: %s", filename);
return false;
}
strecpy(this->song_name[i], item->value, lastof(this->song_name[i]));
this->track_nr[i] = j++;
this->num_available++;
}
}
return ret;
}
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