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Location: cpp/openttd-patchpack/source/src/house_type.h - annotation
r27487:4d1c2a7bde00
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Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
No backend uses it anymore, so also no longer any need to support
it.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12239:4ede50b8e95b r12239:4ede50b8e95b r12239:4ede50b8e95b r12239:4ede50b8e95b r12239:4ede50b8e95b r17630:7d818445376d r17630:7d818445376d r12239:4ede50b8e95b r12239:4ede50b8e95b r12239:4ede50b8e95b r12239:4ede50b8e95b | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file house_type.h declaration of basic house types and enums */
#ifndef HOUSE_TYPE_H
#define HOUSE_TYPE_H
typedef uint16 HouseID; ///< OpenTTD ID of house types.
typedef uint16 HouseClassID; ///< Classes of houses.
struct HouseSpec;
#endif /* HOUSE_TYPE_H */
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