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Location: cpp/openttd-patchpack/source/src/sound_func.h - annotation
r27487:4d1c2a7bde00
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text/x-c
Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
No backend uses it anymore, so also no longer any need to support
it.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r11932:f2bc1b879057 r11932:f2bc1b879057 r11932:f2bc1b879057 r8157:cf41aa22cd09 r8157:cf41aa22cd09 r8157:cf41aa22cd09 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file sound_func.h Functions related to sound. */
#ifndef SOUND_FUNC_H
#define SOUND_FUNC_H
#include "sound_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
void SndPlayTileFx(SoundID sound, TileIndex tile);
void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
void SndPlayFx(SoundID sound);
void SndCopyToPool();
#endif /* SOUND_FUNC_H */
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