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Location: cpp/openttd-patchpack/source/src/station_map.h - annotation
r10214:51bc41889761
8.5 KiB
text/x-c
(svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab)
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r7272:ff5f21406590 r8471:0c8cd6eb92d6 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9718:c3fa0e5e369d r5475:3f5cd13d1b63 r7272:ff5f21406590 r9718:c3fa0e5e369d r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file station_map.h Maps accessors for stations. */
#ifndef STATION_MAP_H
#define STATION_MAP_H
#include "rail_map.h"
#include "road_map.h"
#include "water_map.h"
#include "station_func.h"
#include "station_base.h"
#include "rail.h"
typedef byte StationGfx;
static inline StationID GetStationIndex(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return (StationID)_m[t].m2;
}
static inline Station *GetStationByTile(TileIndex t)
{
return GetStation(GetStationIndex(t));
}
enum {
GFX_RADAR_LARGE_FIRST = 31,
GFX_RADAR_LARGE_LAST = 42,
GFX_WINDSACK_FIRST = 50,
GFX_WINDSACK_LAST = 53,
GFX_DOCK_BASE_WATER_PART = 4,
GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4,
GFX_RADAR_INTERNATIONAL_FIRST = 66,
GFX_RADAR_INTERNATIONAL_LAST = 77,
GFX_RADAR_METROPOLITAN_FIRST = 78,
GFX_RADAR_METROPOLITAN_LAST = 89,
GFX_RADAR_DISTRICTWE_FIRST = 121,
GFX_RADAR_DISTRICTWE_LAST = 132,
GFX_WINDSACK_INTERCON_FIRST = 140,
GFX_WINDSACK_INTERCON_LAST = 143,
};
static inline StationType GetStationType(TileIndex t)
{
return (StationType)GB(_m[t].m6, 3, 3);
}
static inline RoadStopType GetRoadStopType(TileIndex t)
{
assert(GetStationType(t) == STATION_TRUCK || GetStationType(t) == STATION_BUS);
return GetStationType(t) == STATION_TRUCK ? ROADSTOP_TRUCK : ROADSTOP_BUS;
}
static inline StationGfx GetStationGfx(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return _m[t].m5;
}
static inline void SetStationGfx(TileIndex t, StationGfx gfx)
{
assert(IsTileType(t, MP_STATION));
_m[t].m5 = gfx;
}
static inline uint8 GetStationAnimationFrame(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return _me[t].m7;
}
static inline void SetStationAnimationFrame(TileIndex t, uint8 frame)
{
assert(IsTileType(t, MP_STATION));
_me[t].m7 = frame;
}
static inline bool IsRailwayStation(TileIndex t)
{
return GetStationType(t) == STATION_RAIL;
}
static inline bool IsRailwayStationTile(TileIndex t)
{
return IsTileType(t, MP_STATION) && IsRailwayStation(t);
}
static inline bool IsAirport(TileIndex t)
{
return GetStationType(t) == STATION_AIRPORT;
}
bool IsHangar(TileIndex t);
static inline bool IsTruckStop(TileIndex t)
{
return GetStationType(t) == STATION_TRUCK;
}
static inline bool IsBusStop(TileIndex t)
{
return GetStationType(t) == STATION_BUS;
}
static inline bool IsRoadStop(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return IsTruckStop(t) || IsBusStop(t);
}
static inline bool IsRoadStopTile(TileIndex t)
{
return IsTileType(t, MP_STATION) && IsRoadStop(t);
}
static inline bool IsStandardRoadStopTile(TileIndex t)
{
return IsRoadStopTile(t) && GetStationGfx(t) < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}
static inline bool IsDriveThroughStopTile(TileIndex t)
{
return IsRoadStopTile(t) && GetStationGfx(t) >= GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET;
}
static inline bool GetStopBuiltOnTownRoad(TileIndex t)
{
assert(IsDriveThroughStopTile(t));
return HasBit(_m[t].m6, 2);
}
static inline void SetStopBuiltOnTownRoad(TileIndex t, bool on_town_road)
{
assert(IsDriveThroughStopTile(t));
SB(_m[t].m6, 2, 1, on_town_road);
}
/**
* Gets the direction the road stop entrance points towards.
*/
static inline DiagDirection GetRoadStopDir(TileIndex t)
{
StationGfx gfx = GetStationGfx(t);
assert(IsRoadStopTile(t));
if (gfx < GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET) {
return (DiagDirection)(gfx);
} else {
return (DiagDirection)(gfx - GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET);
}
}
static inline bool IsOilRig(TileIndex t)
{
return GetStationType(t) == STATION_OILRIG;
}
static inline bool IsDock(TileIndex t)
{
return GetStationType(t) == STATION_DOCK;
}
static inline bool IsBuoy(TileIndex t)
{
return GetStationType(t) == STATION_BUOY;
}
static inline bool IsBuoyTile(TileIndex t)
{
return IsTileType(t, MP_STATION) && IsBuoy(t);
}
static inline bool IsHangarTile(TileIndex t)
{
return IsTileType(t, MP_STATION) && IsHangar(t);
}
static inline Axis GetRailStationAxis(TileIndex t)
{
assert(IsRailwayStation(t));
return HasBit(GetStationGfx(t), 0) ? AXIS_Y : AXIS_X;
}
static inline Track GetRailStationTrack(TileIndex t)
{
return AxisToTrack(GetRailStationAxis(t));
}
static inline bool IsCompatibleTrainStationTile(TileIndex t1, TileIndex t2)
{
assert(IsRailwayStationTile(t2));
return
IsRailwayStationTile(t1) &&
IsCompatibleRail(GetRailType(t1), GetRailType(t2)) &&
GetRailStationAxis(t1) == GetRailStationAxis(t2) &&
GetStationIndex(t1) == GetStationIndex(t2) &&
!IsStationTileBlocked(t1);
}
/**
* Get the reservation state of the rail station
* @pre IsRailwayStationTile(t)
* @param t the station tile
* @return reservation state
*/
static inline bool GetRailwayStationReservation(TileIndex t)
{
assert(IsRailwayStationTile(t));
return HasBit(_m[t].m6, 2);
}
/**
* Set the reservation state of the rail station
* @pre IsRailwayStationTile(t)
* @param t the station tile
* @param b the reservation state
*/
static inline void SetRailwayStationReservation(TileIndex t, bool b)
{
assert(IsRailwayStationTile(t));
SB(_m[t].m6, 2, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a waypoint
* @pre IsRailwayStationTile(t)
* @param t the tile
* @return reserved track bits
*/
static inline TrackBits GetRailStationReservation(TileIndex t)
{
return GetRailwayStationReservation(t) ? AxisToTrackBits(GetRailStationAxis(t)) : TRACK_BIT_NONE;
}
static inline DiagDirection GetDockDirection(TileIndex t)
{
StationGfx gfx = GetStationGfx(t);
assert(IsDock(t) && gfx < GFX_DOCK_BASE_WATER_PART);
return (DiagDirection)(gfx);
}
static inline TileIndexDiffC GetDockOffset(TileIndex t)
{
static const TileIndexDiffC buoy_offset = {0, 0};
static const TileIndexDiffC oilrig_offset = {2, 0};
static const TileIndexDiffC dock_offset[DIAGDIR_END] = {
{-2, 0},
{ 0, 2},
{ 2, 0},
{ 0, -2},
};
assert(IsTileType(t, MP_STATION));
if (IsBuoy(t)) return buoy_offset;
if (IsOilRig(t)) return oilrig_offset;
assert(IsDock(t));
return dock_offset[GetDockDirection(t)];
}
static inline bool IsCustomStationSpecIndex(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return _m[t].m4 != 0;
}
static inline void SetCustomStationSpecIndex(TileIndex t, byte specindex)
{
assert(IsTileType(t, MP_STATION));
_m[t].m4 = specindex;
}
static inline uint GetCustomStationSpecIndex(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return _m[t].m4;
}
static inline void SetStationTileRandomBits(TileIndex t, byte random_bits)
{
assert(IsTileType(t, MP_STATION));
SB(_m[t].m3, 4, 4, random_bits);
}
static inline byte GetStationTileRandomBits(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return GB(_m[t].m3, 4, 4);
}
static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType st, byte section)
{
SetTileType(t, MP_STATION);
SetTileOwner(t, o);
_m[t].m2 = sid;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = section;
SB(_m[t].m6, 3, 3, st);
}
static inline void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt)
{
MakeStation(t, o, sid, STATION_RAIL, section + a);
SetRailType(t, rt);
SetRailwayStationReservation(t, false);
}
static inline void MakeRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadTypes rt, DiagDirection d)
{
MakeStation(t, o, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), d);
SetRoadTypes(t, rt);
}
static inline void MakeDriveThroughRoadStop(TileIndex t, Owner o, StationID sid, RoadStopType rst, RoadTypes rt, Axis a, bool on_town_road)
{
MakeStation(t, o, sid, (rst == ROADSTOP_BUS ? STATION_BUS : STATION_TRUCK), GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET + a);
SB(_m[t].m6, 2, 1, on_town_road);
SetRoadTypes(t, rt);
}
static inline void MakeAirport(TileIndex t, Owner o, StationID sid, byte section)
{
MakeStation(t, o, sid, STATION_AIRPORT, section);
}
static inline void MakeBuoy(TileIndex t, StationID sid, WaterClass wc)
{
/* Make the owner of the buoy tile the same as the current owner of the
* water tile. In this way, we can reset the owner of the water to its
* original state when the buoy gets removed. */
MakeStation(t, GetTileOwner(t), sid, STATION_BUOY, 0);
SetWaterClass(t, wc);
}
static inline void MakeDock(TileIndex t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
{
MakeStation(t, o, sid, STATION_DOCK, d);
MakeStation(t + TileOffsByDiagDir(d), o, sid, STATION_DOCK, GFX_DOCK_BASE_WATER_PART + DiagDirToAxis(d));
SetWaterClass(t + TileOffsByDiagDir(d), wc);
}
static inline void MakeOilrig(TileIndex t, StationID sid, WaterClass wc)
{
MakeStation(t, OWNER_NONE, sid, STATION_OILRIG, 0);
SetWaterClass(t, wc);
}
#endif /* STATION_MAP_H */
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