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Location: cpp/openttd-patchpack/source/projects/settings_vs100.vcxproj - annotation
r21584:561d516cfa45
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(svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation
r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17427:9cc807eba99d r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17427:9cc807eba99d r17427:9cc807eba99d r20284:215a33b6727c r17427:9cc807eba99d r17427:9cc807eba99d r17425:46e1f5a56953 r17425:46e1f5a56953 r17426:9c5210b344f9 r17426:9c5210b344f9 r17427:9cc807eba99d r17427:9cc807eba99d r17427:9cc807eba99d r17427:9cc807eba99d r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r20284:215a33b6727c r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 r17425:46e1f5a56953 | <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>settings</ProjectName>
<ProjectGuid>{0817F629-589E-4A3B-B81A-8647BC571E35}</ProjectGuid>
<RootNamespace>settings</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<SettingsCommandLine>
..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini
</SettingsCommandLine>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SettingsCommandLine)</NMakeReBuildCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\objs\settings\table\settings.h</NMakeCleanCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\settings\table\settings.h</NMakeOutput>
</PropertyGroup>
<ItemGroup>
<None Include="..\src\table\company_settings.ini" />
<None Include="..\src\table\currency_settings.ini" />
<None Include="..\src\table\gameopt_settings.ini" />
<None Include="..\src\table\misc_settings.ini" />
<None Include="..\src\table\settings.ini" />
<None Include="..\src\table\win32_settings.ini" />
<None Include="..\src\table\window_settings.ini" />
</ItemGroup>
<ItemGroup>
<None Include="..\src\table\settings.h.postamble" />
<None Include="..\src\table\settings.h.preamble" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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