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Location: cpp/openttd-patchpack/source/src/misc/array.hpp - annotation

rubidium
(svn r26708) -Codechange: replace C preprocessor with all kinds of options to prevent adding certain things to the result and the sed script to remove everything that shouldn't be in the resulting nfo file but came out of the C preprocessor by a small-ish awk program. This means no more breaking if a C preprocessor decides to add more data to the processed file (like GCC's inclusion of stdc-predef.h when not passing -nostdinc). It furthermore more than halfs the time needed for the assemble step of the extra GRF compilation
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file array.hpp Array without an explicit maximum size. */

#ifndef ARRAY_HPP
#define ARRAY_HPP

#include "fixedsizearray.hpp"
#include "str.hpp"

/**
 * Flexible array with size limit. Implemented as fixed size
 *  array of fixed size arrays
 */
template <class T, uint B = 1024, uint N = B>
class SmallArray {
protected:
	typedef FixedSizeArray<T, B> SubArray; ///< inner array
	typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array

	static const uint Tcapacity = B * N; ///< total max number of items

	SuperArray data; ///< array of arrays of items

	/** return first sub-array with free space for new item */
	inline SubArray& FirstFreeSubArray()
	{
		uint super_size = data.Length();
		if (super_size > 0) {
			SubArray& s = data[super_size - 1];
			if (!s.IsFull()) return s;
		}
		return *data.AppendC();
	}

public:
	/** implicit constructor */
	inline SmallArray() { }
	/** Clear (destroy) all items */
	inline void Clear() {data.Clear();}
	/** Return actual number of items */
	inline uint Length() const
	{
		uint super_size = data.Length();
		if (super_size == 0) return 0;
		uint sub_size = data[super_size - 1].Length();
		return (super_size - 1) * B + sub_size;
	}
	/** return true if array is empty */
	inline bool IsEmpty() { return data.IsEmpty(); }
	/** return true if array is full */
	inline bool IsFull() { return data.IsFull() && data[N - 1].IsFull(); }
	/** allocate but not construct new item */
	inline T *Append() { return FirstFreeSubArray().Append(); }
	/** allocate and construct new item */
	inline T *AppendC() { return FirstFreeSubArray().AppendC(); }
	/** indexed access (non-const) */
	inline T& operator [] (uint index)
	{
		const SubArray& s = data[index / B];
		T& item = s[index % B];
		return item;
	}
	/** indexed access (const) */
	inline const T& operator [] (uint index) const
	{
		const SubArray& s = data[index / B];
		const T& item = s[index % B];
		return item;
	}

	/**
	 * Helper for creating a human readable output of this data.
	 * @param dmp The location to dump to.
	 */
	template <typename D> void Dump(D &dmp) const
	{
		dmp.WriteLine("capacity = %d", Tcapacity);
		uint num_items = Length();
		dmp.WriteLine("num_items = %d", num_items);
		CStrA name;
		for (uint i = 0; i < num_items; i++) {
			const T& item = (*this)[i];
			name.Format("item[%d]", i);
			dmp.WriteStructT(name.Data(), &item);
		}
	}
};

#endif /* ARRAY_HPP */