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Location: cpp/openttd-patchpack/source/src/blitter/32bpp_ssse3.hpp - annotation
r25257:56e3bc921253
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Change: track hover position on Online Players GUI
Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21171:5e2d8ac9641f r21171:5e2d8ac9641f r21171:5e2d8ac9641f r21172:ae6f1f77e19b r21172:ae6f1f77e19b r21172:ae6f1f77e19b r21172:ae6f1f77e19b r21172:ae6f1f77e19b r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r23497:a0ab44ebd2fa r21174:88d7356f483f r21127:f8de83fd2464 r23497:a0ab44ebd2fa r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r23497:a0ab44ebd2fa r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 r21127:f8de83fd2464 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_ssse3.hpp SSSE3 32 bpp blitter. */
#ifndef BLITTER_32BPP_SSSE3_HPP
#define BLITTER_32BPP_SSSE3_HPP
#ifdef WITH_SSE
#ifndef SSE_VERSION
#define SSE_VERSION 3
#endif
#ifndef FULL_ANIMATION
#define FULL_ANIMATION 0
#endif
#include "32bpp_sse2.hpp"
/** The SSSE3 32 bpp blitter (without palette animation). */
class Blitter_32bppSSSE3 : public Blitter_32bppSSE2 {
public:
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
const char *GetName() override { return "32bpp-ssse3"; }
};
/** Factory for the SSSE3 32 bpp blitter (without palette animation). */
class FBlitter_32bppSSSE3: public BlitterFactory {
public:
FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {}
Blitter *CreateInstance() override { return new Blitter_32bppSSSE3(); }
};
#endif /* WITH_SSE */
#endif /* BLITTER_32BPP_SSSE3_HPP */
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