Files @ r25257:56e3bc921253
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Location: cpp/openttd-patchpack/source/src/blitter/8bpp_base.hpp - annotation

Patric Stout
Change: track hover position on Online Players GUI

Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file 8bpp_base.hpp Base for all 8 bpp blitters. */

#ifndef BLITTER_8BPP_BASE_HPP
#define BLITTER_8BPP_BASE_HPP

#include "base.hpp"

/** Base for all 8bpp blitters. */
class Blitter_8bppBase : public Blitter {
public:
	uint8 GetScreenDepth() override { return 8; }
	void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
	void *MoveTo(void *video, int x, int y) override;
	void SetPixel(void *video, int x, int y, uint8 colour) override;
	void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) override;
	void DrawRect(void *video, int width, int height, uint8 colour) override;
	void CopyFromBuffer(void *video, const void *src, int width, int height) override;
	void CopyToBuffer(const void *video, void *dst, int width, int height) override;
	void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override;
	void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override;
	int BufferSize(int width, int height) override;
	void PaletteAnimate(const Palette &palette) override;
	Blitter::PaletteAnimation UsePaletteAnimation() override;
	int GetBytesPerPixel() override { return 1; }
};

#endif /* BLITTER_8BPP_BASE_HPP */