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Location: cpp/openttd-patchpack/source/src/network/core/tcp_content.h - annotation

Patric Stout
Doc: update multiplayer documentation with latest changes (#9552)

Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file tcp_content.h Basic functions to receive and send TCP packets to/from the content server.
 */

#ifndef NETWORK_CORE_TCP_CONTENT_H
#define NETWORK_CORE_TCP_CONTENT_H

#include "os_abstraction.h"
#include "tcp.h"
#include "packet.h"
#include "../../debug.h"
#include "tcp_content_type.h"

/** Base socket handler for all Content TCP sockets */
class NetworkContentSocketHandler : public NetworkTCPSocketHandler {
protected:
	bool ReceiveInvalidPacket(PacketContentType type);

	/**
	 * Client requesting a list of content info:
	 *  byte    type
	 *  uint32  openttd version (or 0xFFFFFFFF if using a list)
	 * Only if the above value is 0xFFFFFFFF:
	 *  uint8   count
	 *  string  branch-name ("vanilla" for upstream OpenTTD)
	 *  string  release version (like "12.0")
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_CLIENT_INFO_LIST(Packet *p);

	/**
	 * Client requesting a list of content info:
	 *  uint16  count of ids
	 *  uint32  id (count times)
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_CLIENT_INFO_ID(Packet *p);

	/**
	 * Client requesting a list of content info based on an external
	 * 'unique' id; GRF ID for NewGRFS, shortname and for base
	 * graphics and AIs.
	 * Scenarios and AI libraries are not supported
	 *  uint8   count of requests
	 *  for each request:
	 *    uint8 type
	 *    unique id (uint32)
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_CLIENT_INFO_EXTID(Packet *p);

	/**
	 * Client requesting a list of content info based on an external
	 * 'unique' id; GRF ID + MD5 checksum for NewGRFS, shortname and
	 * xor-ed MD5 checksums for base graphics and AIs.
	 * Scenarios and AI libraries are not supported
	 *  uint8   count of requests
	 *  for each request:
	 *    uint8 type
	 *    unique id (uint32)
	 *    md5 (16 bytes)
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_CLIENT_INFO_EXTID_MD5(Packet *p);

	/**
	 * Server sending list of content info:
	 *  byte    type (invalid ID == does not exist)
	 *  uint32  id
	 *  uint32  file_size
	 *  string  name (max 32 characters)
	 *  string  version (max 16 characters)
	 *  uint32  unique id
	 *  uint8   md5sum (16 bytes)
	 *  uint8   dependency count
	 *  uint32  unique id of dependency (dependency count times)
	 *  uint8   tag count
	 *  string  tag (max 32 characters for tag count times)
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_SERVER_INFO(Packet *p);

	/**
	 * Client requesting the actual content:
	 *  uint16  count of unique ids
	 *  uint32  unique id (count times)
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_CLIENT_CONTENT(Packet *p);

	/**
	 * Server sending list of content info:
	 *  uint32  unique id
	 *  uint32  file size (0 == does not exist)
	 *  string  file name (max 48 characters)
	 * After this initial packet, packets with the actual data are send using
	 * the same packet type.
	 * @param p The packet that was just received.
	 * @return True upon success, otherwise false.
	 */
	virtual bool Receive_SERVER_CONTENT(Packet *p);

	bool HandlePacket(Packet *p);
public:
	/**
	 * Create a new cs socket handler for a given cs
	 * @param s  the socket we are connected with
	 * @param address IP etc. of the client
	 */
	NetworkContentSocketHandler(SOCKET s = INVALID_SOCKET) :
		NetworkTCPSocketHandler(s)
	{
	}

	/** On destructing of this class, the socket needs to be closed */
	virtual ~NetworkContentSocketHandler()
	{
		/* Virtual functions get called statically in destructors, so make it explicit to remove any confusion. */
		this->CloseSocket();
	}

	bool ReceivePackets();
};

Subdirectory GetContentInfoSubDir(ContentType type);

#endif /* NETWORK_CORE_TCP_CONTENT_H */