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Location: cpp/openttd-patchpack/source/os/windows/winstore/manifests/PackagingLayout.xml - annotation
r27779:653ba52c002e
1.6 KiB
application/xml
Codechange: make no assumptions on how the internals of TileIndex work (#11183)
Basically, avoid ".value", and just cast it to its original type
if you want to retrieve this.
Basically, avoid ".value", and just cast it to its original type
if you want to retrieve this.
r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 r26240:362f75d604f5 | <PackagingLayout xmlns="http://schemas.microsoft.com/appx/makeappx/2017">
<!-- Main game -->
<PackageFamily ID="OpenTTD" FlatBundle="false" ManifestPath="manifests\Package.appxmanifest" ResourceManager="false">
<!-- x86 code package-->
<Package ID="OpenTTD-x86" ProcessorArchitecture="x86" ManifestPath="manifests\Package-x86.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="x86-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- x64 code package-->
<Package ID="OpenTTD-x64" ProcessorArchitecture="x64" ManifestPath="manifests\Package-x64.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="x64-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- ARM64 code package-->
<Package ID="OpenTTD-ARM64" ProcessorArchitecture="arm64" ManifestPath="manifests\Package-ARM64.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="ARM64-binaries\**"/>
<File DestinationPath="Assets\**" SourcePath="Assets\**"/>
</Files>
</Package>
<!-- Common asset package-->
<AssetPackage ID="OpenTTD-common" AllowExecution="false" ManifestPath="manifests\AssetsPackage.appxmanifest">
<Files>
<File DestinationPath="**" SourcePath="common-binaries\**"/>
</Files>
</AssetPackage>
</PackageFamily>
</PackagingLayout>
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