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Location: cpp/openttd-patchpack/source/src/ai/api/ai_controller.hpp.sq - annotation
r18505:6589b19bd149
1.8 KiB
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(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file)
r10728:51f11f782bd3 r10728:51f11f782bd3 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r18500:14a481bc4437 r10696:8dfe83e30d01 r18501:8e3d905ea4bc r18364:bec97ce3f03b r13180:646d67d27e55 r13180:646d67d27e55 r18501:8e3d905ea4bc r10696:8dfe83e30d01 r18441:63bc631b2d9b r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18501:8e3d905ea4bc r18441:63bc631b2d9b r10696:8dfe83e30d01 r18441:63bc631b2d9b r18441:63bc631b2d9b r18501:8e3d905ea4bc r10696:8dfe83e30d01 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../script/api/script_controller.hpp"
template <> const char *GetClassName<ScriptController, ST_AI>() { return "AIController"; }
void SQAIController_Register(Squirrel *engine)
{
DefSQClass<ScriptController, ST_AI> SQAIController("AIController");
SQAIController.PreRegister(engine);
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetTick, "GetTick", 1, ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetOpsTillSuspend, "GetOpsTillSuspend", 1, ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::SetCommandDelay, "SetCommandDelay", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &ScriptController::Sleep, "Sleep", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetSetting, "GetSetting", 2, ".s");
SQAIController.DefSQStaticMethod(engine, &ScriptController::GetVersion, "GetVersion", 1, ".");
SQAIController.DefSQStaticMethod(engine, &ScriptController::Print, "Print", 3, ".bs");
SQAIController.PostRegister(engine);
/* Register the import statement to the global scope */
SQAIController.DefSQStaticMethod(engine, &ScriptController::Import, "import", 4, ".ssi");
}
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