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Location: cpp/openttd-patchpack/source/aircraft.h - annotation
r5222:671cdc6f4c1e
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(svn r7337) -Feature: [win32] Add font selection by specifying a font-name, ala Fontconfig. Pretty
messy if you ask me, but this is what you get when MS hides the font API in the deepest
depths... thanks Rubidium for testing.
messy if you ask me, but this is what you get when MS hides the font API in the deepest
depths... thanks Rubidium for testing.
r3963:fb193040fb7a r3963:fb193040fb7a r3987:274c1601e34c r3987:274c1601e34c r3987:274c1601e34c r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3963:fb193040fb7a r3987:274c1601e34c r3987:274c1601e34c r3987:274c1601e34c r4653:3d461c3cd615 r4732:228e8eddf45b r4653:3d461c3cd615 r3987:274c1601e34c | /* $Id$ */
#ifndef AIRCRAFT_H
#define AIRCRAFT_H
#include "station_map.h"
#include "vehicle.h"
static inline bool IsAircraftInHangar(const Vehicle* v)
{
assert(v->type == VEH_Aircraft);
return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile);
}
static inline bool IsAircraftInHangarStopped(const Vehicle* v)
{
return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED;
}
uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);
void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
void HandleAircraftEnterHangar(Vehicle *v);
#endif /* AIRCRAFT_H */
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