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Location: cpp/openttd-patchpack/source/Makefile.msvc - annotation
r10231:68df8fc5e3df
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text/x-makefile
(svn r14459) -Fix [FS#2343]: Update station-spread when building or removing oilrigs to make them consistent with station-spread-calculation on game-load and to make oilrig-stations behave like any other station type.
r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9919:f8325475f091 r9960:e1f14334283f r9919:f8325475f091 r9919:f8325475f091 r9960:e1f14334283f r9919:f8325475f091 r10057:5831c7e6573f | #
# Makefile for creating bundles of MSVC's binaries in the same way as we make
# the zip bundles for ALL other OSes.
#
# Usage: make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=openttd-<version>-win[32|64]
# or make -f Makefile.msvc PLATFORM=[Win32|x64] BUNDLE_NAME=OTTD-win[32|64]-nightly-<revision>
#
# Check if we want to show what we are doing
ifdef VERBOSE
Q =
else
Q = @
endif
AWK = "awk"
ROOT_DIR := $(shell pwd)
BIN_DIR = "$(ROOT_DIR)/bin"
SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = "openttd.exe"
TARGET := $(shell echo $(PLATFORM) | sed "s/win64/x64/;s/win32/Win32/")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)
include Makefile.bundle.in
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