Files @ r17167:68f47a8db1b5
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Location: cpp/openttd-patchpack/source/src/cheat_gui.cpp - annotation

rubidium
(svn r21916) -Fix [FS#4442]: the minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to "fail". Make sure that the minimum speed always overrules the maximum speed
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cheat_gui.cpp GUI related to cheating. */

#include "stdafx.h"
#include "command_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "company_func.h"
#include "date_func.h"
#include "saveload/saveload.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "newgrf.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "rail_gui.h"
#include "gui.h"
#include "company_gui.h"
#include "gamelog.h"

#include "table/strings.h"
#include "table/sprites.h"


/**
 * The 'amount' to cheat with.
 * This variable is semantically a constant value, but because the cheat
 * code requires to be able to write to the variable it is not constified.
 */
static int32 _money_cheat_amount = 10000000;

/**
 * Handle cheating of money.
 * Note that the amount of money of a company must be changed through a command
 * rather than by setting a variable. Since the cheat data structure expects a
 * variable, the amount of given/taken money is used for this purpose.
 * @param p1 not used.
 * @param p2 is -1 or +1 (down/up)
 * @return Amount of money cheat.
 */
static int32 ClickMoneyCheat(int32 p1, int32 p2)
{
	DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, CMD_MONEY_CHEAT);
	return _money_cheat_amount;
}

/**
 * Handle changing of company.
 * @param p1 company to set to
 * @param p2 is -1 or +1 (down/up)
 * @return The new company.
 */
static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
{
	while ((uint)p1 < Company::GetPoolSize()) {
		if (Company::IsValidID((CompanyID)p1)) {
			SetLocalCompany((CompanyID)p1);
			return _local_company;
		}
		p1 += p2;
	}

	return _local_company;
}

/**
 * Allow (or disallow) changing production of all industries.
 * @param p1 new value
 * @param p2 unused
 * @return New value allwing change of industry production.
 */
static int32 ClickSetProdCheat(int32 p1, int32 p2)
{
	_cheats.setup_prod.value = (p1 != 0);
	InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
	return _cheats.setup_prod.value;
}

/**
 * Handle changing of climate.
 * @param p1 New climate.
 * @param p2 Unused.
 * @return New climate.
 */
static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
{
	if (p1 == -1) p1 = 3;
	if (p1 ==  4) p1 = 0;
	_settings_game.game_creation.landscape = p1;

	GamelogStartAction(GLAT_CHEAT);
	GamelogTestMode();
	ReloadNewGRFData();
	GamelogStopAction();

	return _settings_game.game_creation.landscape;
}

extern void EnginesMonthlyLoop();

/**
 * Handle changing of the current year.
 * @param p1 Unused.
 * @param p2 +1 (increase) or -1 (decrease).
 * @return New year.
 */
static int32 ClickChangeDateCheat(int32 p1, int32 p2)
{
	YearMonthDay ymd;
	ConvertDateToYMD(_date, &ymd);

	p1 = Clamp(p1, MIN_YEAR, MAX_YEAR);
	if (p1 == _cur_year) return _cur_year;

	SetDate(ConvertYMDToDate(p1, ymd.month, ymd.day), _date_fract);
	EnginesMonthlyLoop();
	SetWindowDirty(WC_STATUS_BAR, 0);
	InvalidateWindowClassesData(WC_BUILD_STATION, 0);
	ResetSignalVariant();
	return _cur_year;
}

/** Available cheats. */
enum CheatNumbers {
	CHT_MONEY,           ///< Change amount of money.
	CHT_CHANGE_COMPANY,  ///< Switch company.
	CHT_EXTRA_DYNAMITE,  ///< Dynamite anything.
	CHT_CROSSINGTUNNELS, ///< Allow tunnels to cross each other.
	CHT_NO_JETCRASH,     ///< Disable jet-airplane crashes.
	CHT_SETUP_PROD,      ///< Allow manually editing of industry production.
	CHT_SWITCH_CLIMATE,  ///< Switch climate.
	CHT_CHANGE_DATE,     ///< Do time traveling.

	CHT_NUM_CHEATS,      ///< Number of cheats.
};

/**
 * Signature of handler function when user clicks at a cheat.
 * @param p1 The new value.
 * @param p2 Change direction (+1, +1), \c 0 for boolean settings.
 */
typedef int32 CheckButtonClick(int32 p1, int32 p2);

/** Information of a cheat. */
struct CheatEntry {
	VarType type;          ///< type of selector
	StringID str;          ///< string with descriptive text
	void *variable;        ///< pointer to the variable
	bool *been_used;       ///< has this cheat been used before?
	CheckButtonClick *proc;///< procedure
};

/**
 * The available cheats.
 * Order matches with the values of #CheatNumbers
 */
static const CheatEntry _cheats_ui[] = {
	{SLE_INT32, STR_CHEAT_MONEY,           &_money_cheat_amount,                    &_cheats.money.been_used,            &ClickMoneyCheat         },
	{SLE_UINT8, STR_CHEAT_CHANGE_COMPANY,  &_local_company,                         &_cheats.switch_company.been_used,   &ClickChangeCompanyCheat },
	{SLE_BOOL,  STR_CHEAT_EXTRA_DYNAMITE,  &_cheats.magic_bulldozer.value,          &_cheats.magic_bulldozer.been_used,  NULL                     },
	{SLE_BOOL,  STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,         &_cheats.crossing_tunnels.been_used, NULL                     },
	{SLE_BOOL,  STR_CHEAT_NO_JETCRASH,     &_cheats.no_jetcrash.value,              &_cheats.no_jetcrash.been_used,      NULL                     },
	{SLE_BOOL,  STR_CHEAT_SETUP_PROD,      &_cheats.setup_prod.value,               &_cheats.setup_prod.been_used,       &ClickSetProdCheat       },
	{SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE,  &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used,   &ClickChangeClimateCheat },
	{SLE_INT32, STR_CHEAT_CHANGE_DATE,     &_cur_year,                              &_cheats.change_date.been_used,      &ClickChangeDateCheat    },
};

assert_compile(CHT_NUM_CHEATS == lengthof(_cheats_ui));

/** Names of the cheat window widgets. */
enum CheatWidgets {
	CW_PANEL,
};

/** Widget definitions of the cheat GUI. */
static const NWidgetPart _nested_cheat_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CHEATS, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY, CW_PANEL), SetDataTip(0x0, STR_CHEATS_TOOLTIP), EndContainer(),
};

/** GUI for the cheats. */
struct CheatWindow : Window {
	int clicked;
	int header_height;

	CheatWindow(const WindowDesc *desc) : Window()
	{
		this->InitNested(desc);
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		if (widget != CW_PANEL) return;

		int y = r.top + WD_FRAMERECT_TOP + this->header_height;
		DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP, y, STR_CHEATS_WARNING, TC_FROMSTRING, SA_CENTER);

		bool rtl = _current_text_dir == TD_RTL;
		uint box_left    = rtl ? r.right - 12 : r.left + 5;
		uint button_left = rtl ? r.right - 40 : r.left + 20;
		uint text_left   = r.left + (rtl ? WD_FRAMERECT_LEFT: 50);
		uint text_right  = r.right - (rtl ? 50 : WD_FRAMERECT_RIGHT);

		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];

			DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, box_left, y + 2);

			switch (ce->type) {
				case SLE_BOOL: {
					bool on = (*(bool*)ce->variable);

					DrawFrameRect(button_left, y + 1, button_left + 20 - 1, y + FONT_HEIGHT_NORMAL - 1, on ? COLOUR_GREEN : COLOUR_RED, on ? FR_LOWERED : FR_NONE);
					SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
					break;
				}

				default: {
					int32 val = (int32)ReadValue(ce->variable, ce->type);
					char buf[512];

					/* Draw [<][>] boxes for settings of an integer-type */
					DrawArrowButtons(button_left, y, COLOUR_YELLOW, clicked - (i * 2), true, true);

					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY: {
							SetDParam(0, val + 1);
							GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
							uint offset = 10 + GetStringBoundingBox(buf).width;
							DrawCompanyIcon(_local_company, rtl ? text_right - offset - 10 : text_left + offset, y + 2);
							break;
						}

						/* Set correct string for switch climate cheat */
						case STR_CHEAT_SWITCH_CLIMATE: val += STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE;
							/* FALL THROUGH */

						default: SetDParam(0, val);
					}
					break;
				}
			}

			DrawString(text_left, text_right, y + 1, ce->str);

			y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
		}
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		if (widget != CW_PANEL) return;

		uint width = 0;
		for (int i = 0; i != lengthof(_cheats_ui); i++) {
			const CheatEntry *ce = &_cheats_ui[i];
			switch (ce->type) {
				case SLE_BOOL:
					SetDParam(0, STR_CONFIG_SETTING_ON);
					width = max(width, GetStringBoundingBox(ce->str).width);
					SetDParam(0, STR_CONFIG_SETTING_OFF);
					width = max(width, GetStringBoundingBox(ce->str).width);
					break;

				default:
					switch (ce->str) {
						/* Display date for change date cheat */
						case STR_CHEAT_CHANGE_DATE:
							SetDParam(0, ConvertYMDToDate(MAX_YEAR, 11, 31));
							width = max(width, GetStringBoundingBox(ce->str).width);
							break;

						/* Draw coloured flag for change company cheat */
						case STR_CHEAT_CHANGE_COMPANY:
							SetDParam(0, 15);
							width = max(width, GetStringBoundingBox(ce->str).width + 10 + 10);
							break;

						/* Set correct string for switch climate cheat */
						case STR_CHEAT_SWITCH_CLIMATE:
							for (StringID i = STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE; i <= STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE; i++) {
								SetDParam(0, i);
								width = max(width, GetStringBoundingBox(ce->str).width);
							}
							break;

						default:
							SetDParam(0, INT64_MAX);
							width = max(width, GetStringBoundingBox(ce->str).width);
							break;
					}
					break;
			}
		}

		size->width = width + 50 /* stuff on the left */ + 10 /* extra spacing on right */;
		this->header_height = GetStringHeight(STR_CHEATS_WARNING, size->width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT) + WD_PAR_VSEP_WIDE;
		size->height = this->header_height + WD_FRAMERECT_TOP + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_BOTTOM + (FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL) * lengthof(_cheats_ui);
	}

	virtual void OnClick(Point pt, int widget, int click_count)
	{
		const NWidgetBase *wid = this->GetWidget<NWidgetBase>(CW_PANEL);
		uint btn = (pt.y - wid->pos_y - WD_FRAMERECT_TOP - this->header_height) / (FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL);
		uint x = pt.x - wid->pos_x;
		bool rtl = _current_text_dir == TD_RTL;
		if (rtl) x = wid->current_x - x;

		if (btn >= lengthof(_cheats_ui)) return;

		const CheatEntry *ce = &_cheats_ui[btn];
		int value = (int32)ReadValue(ce->variable, ce->type);
		int oldvalue = value;

		if (btn == CHT_CHANGE_DATE && x >= 40) {
			/* Click at the date text directly. */
			SetDParam(0, value);
			ShowQueryString(STR_JUST_INT, STR_CHEAT_CHANGE_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
			return;
		}

		/* Not clicking a button? */
		if (!IsInsideMM(x, 20, 40)) return;

		*ce->been_used = true;

		switch (ce->type) {
			case SLE_BOOL:
				value ^= 1;
				if (ce->proc != NULL) ce->proc(value, 0);
				break;

			default:
				/* Take whatever the function returns */
				value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);

				/* The first cheat (money), doesn't return a different value. */
				if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 30) != rtl ? 1 : 0);
				break;
		}

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);

		this->flags4 |= WF_TIMEOUT_BEGIN;

		this->SetDirty();
	}

	virtual void OnTimeout()
	{
		this->clicked = 0;
		this->SetDirty();
	}

	virtual void OnQueryTextFinished(char *str)
	{
		/* Was 'cancel' pressed or nothing entered? */
		if (str == NULL || StrEmpty(str)) return;

		const CheatEntry *ce = &_cheats_ui[CHT_CHANGE_DATE];
		int oldvalue = (int32)ReadValue(ce->variable, ce->type);
		int value = atoi(str);
		*ce->been_used = true;
		value = ce->proc(value, value - oldvalue);

		if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
		this->SetDirty();
	}
};

/** Window description of the cheats GUI. */
static const WindowDesc _cheats_desc(
	WDP_AUTO, 0, 0,
	WC_CHEATS, WC_NONE,
	WDF_UNCLICK_BUTTONS,
	_nested_cheat_widgets, lengthof(_nested_cheat_widgets)
);

/** Open cheat window. */
void ShowCheatWindow()
{
	DeleteWindowById(WC_CHEATS, 0);
	new CheatWindow(&_cheats_desc);
}