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Location: cpp/openttd-patchpack/source/src/saveload/cheat_sl.cpp - annotation
r17167:68f47a8db1b5
1.4 KiB
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(svn r21916) -Fix [FS#4442]: the minimum speed needed for (realistic) acceleration to work properly can sometimes be more than the (temporary) maximum speed causing Clamp to "fail". Make sure that the minimum speed always overrules the maximum speed
r10571:99cb9a95b4cf r10571:99cb9a95b4cf r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r10571:99cb9a95b4cf r15322:29a1524c8399 r10571:99cb9a95b4cf | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cheat_sl.cpp Code handling saving and loading of cheats */
#include "../stdafx.h"
#include "../cheat_type.h"
#include "saveload.h"
static void Save_CHTS()
{
/* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
byte count = sizeof(_cheats) / sizeof(Cheat);
Cheat *cht = (Cheat*) &_cheats;
Cheat *cht_last = &cht[count];
SlSetLength(count * 2);
for (; cht != cht_last; cht++) {
SlWriteByte(cht->been_used);
SlWriteByte(cht->value);
}
}
static void Load_CHTS()
{
Cheat *cht = (Cheat*)&_cheats;
size_t count = SlGetFieldLength() / 2;
for (uint i = 0; i < count; i++) {
cht[i].been_used = (SlReadByte() != 0);
cht[i].value = (SlReadByte() != 0);
}
}
extern const ChunkHandler _cheat_chunk_handlers[] = {
{ 'CHTS', Save_CHTS, Load_CHTS, NULL, NULL, CH_RIFF | CH_LAST},
};
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