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Location: cpp/openttd-patchpack/source/network_server.h - annotation
r556:6d4e803d1a75
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(svn r957) -Fix: vehicle.c compiler problems for MSVC6 only! (Tron)
r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad | #ifndef NETWORK_SERVER_H
#define NETWORK_SERVER_H
#ifdef ENABLE_NETWORK
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(ClientState *cs, uint16 client_index, NetworkErrorCode errorno);
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(ClientState *cs, NetworkErrorCode error);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index);
bool NetworkServer_ReadPackets(ClientState *cs);
void NetworkServer_Tick();
#endif /* ENABLE_NETWORK */
#endif // NETWORK_SERVER_H
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