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Location: cpp/openttd-patchpack/source/src/ai/ai_instance.hpp - annotation
r23348:6e5357399bcf
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Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
r10696:8dfe83e30d01 r10696:8dfe83e30d01 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r18506:b0c2bbd32450 r10696:8dfe83e30d01 r15598:7c4c457ebe78 r18506:b0c2bbd32450 r10696:8dfe83e30d01 r18363:f8c9df886df8 r18363:f8c9df886df8 r18363:f8c9df886df8 r18363:f8c9df886df8 r17616:3ed8a6b01283 r17616:3ed8a6b01283 r18363:f8c9df886df8 r10696:8dfe83e30d01 r18513:8c2a4637defb r18514:5b2abc88a36c r18513:8c2a4637defb r18506:b0c2bbd32450 r18506:b0c2bbd32450 r18506:b0c2bbd32450 r18507:a734d5918322 r18512:1adfa053a958 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_instance.hpp The AIInstance tracks an AI. */
#ifndef AI_INSTANCE_HPP
#define AI_INSTANCE_HPP
#include "../script/script_instance.hpp"
/** Runtime information about an AI like a pointer to the squirrel vm and the current state. */
class AIInstance : public ScriptInstance {
public:
AIInstance();
/**
* Initialize the AI and prepare it for its first run.
* @param info The AI to create the instance of.
*/
void Initialize(class AIInfo *info);
/* virtual */ int GetSetting(const char *name);
/* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
private:
/* virtual */ void RegisterAPI();
/* virtual */ void Died();
/* virtual */ CommandCallback *GetDoCommandCallback();
/* virtual */ void LoadDummyScript();
};
#endif /* AI_INSTANCE_HPP */
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