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Location: cpp/openttd-patchpack/source/src/ai/api/ai_cargolist.hpp - annotation
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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/** @file ai_cargolist.hpp List all the cargos. */
#ifndef AI_CARGOLIST_HPP
#define AI_CARGOLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of cargos that can be produced in the current game.
* @ingroup AIList
*/
class AICargoList : public AIAbstractList {
public:
static const char *GetClassName() { return "AICargoList"; }
AICargoList();
};
/**
* Creates a list of cargos that the given industry accepts.
* @ingroup AIList
*/
class AICargoList_IndustryAccepting : public AIAbstractList {
public:
static const char *GetClassName() { return "AICargoList_IndustryAccepting"; }
/**
* @param industry_id The industry to get the list of cargos it accepts from.
*/
AICargoList_IndustryAccepting(IndustryID industry_id);
};
/**
* Creates a list of cargos that the given industry can produce.
* @ingroup AIList
*/
class AICargoList_IndustryProducing : public AIAbstractList {
public:
static const char *GetClassName() { return "AICargoList_IndustryProducing"; }
/**
* @param industry_id The industry to get the list of cargos it produces from.
*/
AICargoList_IndustryProducing(IndustryID industry_id);
};
#endif /* AI_CARGOLIST_HPP */
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