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Location: cpp/openttd-patchpack/source/src/ai/api/ai_industrylist.cpp - annotation
r11049:6eb2c87ed64a
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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/** @file ai_industrylist.cpp Implementation of AIIndustryList and friends. */
#include "ai_industrylist.hpp"
#include "../../tile_type.h"
#include "../../industry.h"
AIIndustryList::AIIndustryList()
{
Industry *i;
FOR_ALL_INDUSTRIES(i) {
this->AddItem(i->index);
}
}
AIIndustryList_CargoAccepting::AIIndustryList_CargoAccepting(CargoID cargo_id)
{
const Industry *i;
FOR_ALL_INDUSTRIES(i) {
for (byte j = 0; j < lengthof(i->accepts_cargo); j++) {
if (i->accepts_cargo[j] == cargo_id) this->AddItem(i->index);
}
}
}
AIIndustryList_CargoProducing::AIIndustryList_CargoProducing(CargoID cargo_id)
{
const Industry *i;
FOR_ALL_INDUSTRIES(i) {
for (byte j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == cargo_id) this->AddItem(i->index);
}
}
}
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