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Location: cpp/openttd-patchpack/source/src/ai/api/ai_railtypelist.hpp - annotation
r11049:6eb2c87ed64a
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(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r10696:8dfe83e30d01 | /* $Id$ */
/** @file ai_railtypelist.hpp List all available railtypes. */
#ifndef AI_RAILTYPELIST_HPP
#define AI_RAILTYPELIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of all available railtypes.
* @ingroup AIList
*/
class AIRailTypeList : public AIAbstractList {
public:
static const char *GetClassName() { return "AIRailTypeList"; }
AIRailTypeList();
};
#endif /* AI_RAILTYPELIST_HPP */
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