Files @ r11049:6eb2c87ed64a
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Location: cpp/openttd-patchpack/source/src/network/core/os_abstraction.h - annotation

peter1138
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
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/* $Id$ */

/**
 * @file os_abstraction.h Network stuff has many things that needs to be
 *                        included and/or implemented by default.
 *                        All those things are in this file.
 */

#ifndef NETWORK_CORE_OS_ABSTRACTION_H
#define NETWORK_CORE_OS_ABSTRACTION_H

/* Include standard stuff per OS */

#ifdef ENABLE_NETWORK

/* Windows stuff */
#if defined(WIN32) || defined(WIN64)
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>

#if !(defined(__MINGW32__) || defined(__CYGWIN__))
	/* Windows has some different names for some types */
	typedef SSIZE_T ssize_t;
	typedef int socklen_t;
#endif

#define GET_LAST_ERROR() WSAGetLastError()
#define EWOULDBLOCK WSAEWOULDBLOCK
/* Windows has some different names for some types */
typedef unsigned long in_addr_t;
#endif /* WIN32 */

/* UNIX stuff */
#if defined(UNIX) && !defined(__OS2__)
#	define SOCKET int
#	define INVALID_SOCKET -1
#	if !defined(__MORPHOS__) && !defined(__AMIGA__)
#		define ioctlsocket ioctl
#	if !defined(BEOS_NET_SERVER)
#		define closesocket close
#	endif
#		define GET_LAST_ERROR() (errno)
#	endif
/* Need this for FIONREAD on solaris */
#	define BSD_COMP

/* Includes needed for UNIX-like systems */
#	include <unistd.h>
#	include <sys/ioctl.h>
#	if defined(__BEOS__) && defined(BEOS_NET_SERVER)
#		include <be/net/socket.h>
#		include <be/kernel/OS.h> // snooze()
#		include <be/net/netdb.h>
		typedef unsigned long in_addr_t;
#		define INADDR_NONE INADDR_BROADCAST
#	else
#		include <sys/socket.h>
#		include <netinet/in.h>
#		include <netinet/tcp.h>
#		include <arpa/inet.h>
#		include <net/if.h>
/* According to glibc/NEWS, <ifaddrs.h> appeared in glibc-2.3. */
#		if !defined(__sgi__) && !defined(SUNOS) && !defined(__MORPHOS__) && !defined(__BEOS__) && !defined(__INNOTEK_LIBC__) \
		   && !(defined(__GLIBC__) && (__GLIBC__ <= 2) && (__GLIBC_MINOR__ <= 2)) && !defined(__dietlibc__) && !defined(HPUX)
/* If for any reason ifaddrs.h does not exist on your system, comment out
 *   the following two lines and an alternative way will be used to fetch
 *   the list of IPs from the system. */
#			include <ifaddrs.h>
#			define HAVE_GETIFADDRS
#		endif
#		if !defined(INADDR_NONE)
#			define INADDR_NONE 0xffffffff
#		endif
#		if defined(__BEOS__) && !defined(BEOS_NET_SERVER)
			/* needed on Zeta */
#			include <sys/sockio.h>
#		endif
#	endif /* BEOS_NET_SERVER */

#	if !defined(__BEOS__) && defined(__GLIBC__) && (__GLIBC__ <= 2) && (__GLIBC_MINOR__ <= 1)
		typedef uint32_t in_addr_t;
#	endif

#	include <errno.h>
#	include <sys/time.h>
#	include <netdb.h>
#endif // UNIX

#ifdef __BEOS__
	typedef int socklen_t;
#endif

#if defined(PSP)
#	include <sys/socket.h>
#	include <netinet/in.h>
#	include <arpa/inet.h>
#	include <pspnet.h>
#	include <pspnet_inet.h>
#	include <pspnet_apctl.h>
#	include <pspnet_resolver.h>
#	include <errno.h>
#	include <unistd.h>
#	include <sys/select.h>
#	include <sys/time.h>
#	include <sys/fd_set.h>

#	define TCP_NODELAY 1
#	define SO_NONBLOCK 0x1009
#	define SOCKET int
#	define INVALID_SOCKET -1
#	define INADDR_NONE 0xffffffff
#	define closesocket close
#	define GET_LAST_ERROR() sceNetInetGetErrno()
#endif /* PSP */

/* OS/2 stuff */
#if defined(__OS2__)
#	define SOCKET int
#	define INVALID_SOCKET -1
#	define ioctlsocket ioctl
#	define closesocket close
#	define GET_LAST_ERROR() (sock_errno())

/* Includes needed for OS/2 systems */
#	include <types.h>
#	include <unistd.h>
#	include <sys/ioctl.h>
#	include <sys/socket.h>
#	include <netinet/in.h>
#	include <netinet/tcp.h>
#	include <arpa/inet.h>
#	include <net/if.h>
#	include <errno.h>
#	include <sys/time.h>
#	include <netdb.h>
#	include <nerrno.h>
#	define INADDR_NONE 0xffffffff

typedef int socklen_t;
#if !defined(__INNOTEK_LIBC__)
typedef unsigned long in_addr_t;
#endif /* __INNOTEK_LIBC__ */
#endif /* OS/2 */

/* MorphOS and Amiga stuff */
#if defined(__MORPHOS__) || defined(__AMIGA__)
#	include <exec/types.h>
#	include <proto/exec.h>   // required for Open/CloseLibrary()
	/* MorphOS defines his network functions with UBYTE arrays while we
	 *  use char arrays. This gives tons of unneeded warnings */
#	define UBYTE char
#	if defined(__MORPHOS__)
#		include <sys/filio.h>  // FIO* defines
#		include <sys/sockio.h> // SIO* defines
#		include <netinet/in.h>
#	else /* __AMIGA__ */
#		include	<proto/socket.h>
#	endif

/* Make the names compatible */
#	define closesocket(s) CloseSocket(s)
#	define GET_LAST_ERROR() Errno()
#	define ioctlsocket(s, request, status) IoctlSocket((LONG)s, (ULONG)request, (char*)status)
#	define ioctl ioctlsocket

	typedef unsigned int in_addr_t;
	typedef long         socklen_t;
	extern struct Library *SocketBase;

#	ifdef __AMIGA__
	/* for usleep() implementation */
	extern struct Device      *TimerBase;
	extern struct MsgPort     *TimerPort;
	extern struct timerequest *TimerRequest;
#	endif
#endif // __MORPHOS__ || __AMIGA__

static inline bool SetNonBlocking(SOCKET d)
{
#ifdef WIN32
	u_long nonblocking = 1;
#else
	int nonblocking = 1;
#endif
#if (defined(__BEOS__) && defined(BEOS_NET_SERVER)) || defined(PSP)
	return setsockopt(d, SOL_SOCKET, SO_NONBLOCK, &nonblocking, sizeof(nonblocking)) == 0;
#else
	return ioctlsocket(d, FIONBIO, &nonblocking) == 0;
#endif
}

static inline bool SetNoDelay(SOCKET d)
{
	/* XXX should this be done at all? */
#if !defined(BEOS_NET_SERVER) // not implemented on BeOS net_server
	int b = 1;
	/* The (const char*) cast is needed for windows */
	return setsockopt(d, IPPROTO_TCP, TCP_NODELAY, (const char*)&b, sizeof(b)) == 0;
#else
	return true;
#endif
}

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_CORE_OS_ABSTRACTION_H */