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Location: cpp/openttd-patchpack/source/src/player_gui.h - annotation
r8655:74c23e2271a3
479 B
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(svn r12316) -Codechange: Support loading full range of 0xD0xx NewGRF strings which
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...)
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF
(obviously).
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...)
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF
(obviously).
r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e | /* $Id$ */
/** @file player_gui.h GUI Functions related to players. */
#ifndef PLAYER_GUI_H
#define PLAYER_GUI_H
#include "player_type.h"
uint16 GetDrawStringPlayerColor(PlayerID player);
void DrawPlayerIcon(PlayerID p, int x, int y);
void ShowPlayerStations(PlayerID player);
void ShowPlayerFinances(PlayerID player);
void ShowPlayerCompany(PlayerID player);
void InvalidatePlayerWindows(const Player *p);
void DeletePlayerWindows(PlayerID pi);
#endif /* PLAYER_GUI_H */
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