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Location: cpp/openttd-patchpack/source/endian_check.c - annotation
r1003:75cd38f8b8e9
705 B
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(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
-Fix: in multiplayer clientlist can only be opened once
-Fix: in multiplayer clientlist can only be opened once
r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r200:f379a875a5a7 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 r157:a0ba33830082 | #include <stdio.h>
// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
// it does that by putting a 1 and a 0 in an array, and read it out as one
// number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN
//
// After that it outputs the contents of an include files (endian.h)
// that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes
// care of the real writing to the file.
int main () {
unsigned char EndianTest[2] = { 1, 0 };
printf("#ifndef ENDIAN_H\n#define ENDIAN_H\n");
if( *(short *) EndianTest == 1 )
printf("#define TTD_LITTLE_ENDIAN\n");
else
printf("#define TTD_BIG_ENDIAN\n");
printf("#endif\n");
return 0;
}
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