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Location: cpp/openttd-patchpack/source/src/script/api/ai/ai_base.hpp.sq - annotation
r19057:7789ed604534
1.6 KiB
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(svn r23925) -Fix (r23924): remove some remnants from generated files as well
r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 r18519:20a1d61386e6 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_base.hpp"
#include "../template/template_base.hpp.sq"
template <> const char *GetClassName<ScriptBase, ST_AI>() { return "AIBase"; }
void SQAIBase_Register(Squirrel *engine)
{
DefSQClass<ScriptBase, ST_AI> SQAIBase("AIBase");
SQAIBase.PreRegister(engine);
SQAIBase.AddConstructor<void (ScriptBase::*)(), 1>(engine, "x");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::Rand, "Rand", 1, ".");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandItem, "RandItem", 2, ".i");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandRange, "RandRange", 2, ".i");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::RandRangeItem, "RandRangeItem", 3, ".ii");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::Chance, "Chance", 3, ".ii");
SQAIBase.DefSQStaticMethod(engine, &ScriptBase::ChanceItem, "ChanceItem", 4, ".iii");
SQAIBase.PostRegister(engine);
}
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