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Location: cpp/openttd-patchpack/source/projects/generate_vs80.vcproj - annotation
r16445:78655b2f7c0d
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(svn r21171) -Change: Reset industry build data at game start or load.
r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15492:5d962fa132dd r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15379:7836bf6cd5a2 r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e r15154:5ce25a77983e | <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="generate"
ProjectGUID="{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}"
RootNamespace="generate"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
IntermediateDirectory="..\objs\generate"
ConfigurationType="10"
>
</Configuration>
</Configurations>
<Files>
<File
RelativePath="..\source.list"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Running 'generate.vbs'..."
CommandLine="cscript "$(ProjectDir)generate.vbs""
AdditionalDependencies="$(InputPath)"
Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj"
/>
</FileConfiguration>
</File>
</Files>
</VisualStudioProject>
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