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Location: cpp/openttd-patchpack/source/projects/version_vs100.vcxproj - annotation
r16445:78655b2f7c0d
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(svn r21171) -Change: Reset industry build data at game start or load.
r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 r15379:7836bf6cd5a2 | <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>version</ProjectName>
<ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid>
<RootNamespace>version</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput>
</PropertyGroup>
<ItemGroup>
<None Include="..\src\os\windows\ottdres.rc.in" />
<None Include="..\src\rev.cpp.in" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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