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Location: cpp/openttd-patchpack/source/src/tunnelbridge.h - annotation
r9855:7cff0ec982fd
561 B
text/x-c
(svn r13999) -Fix [FS#2190]: crash when the AI tries to find the depot of an airport that doesn't have a depot.
r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8398:cf5cc32ab397 r8973:bd926d7578a7 r8973:bd926d7578a7 r8398:cf5cc32ab397 | /* $Id$ */
/** @file tunnelbridge.h Header file for things common for tunnels and bridges */
#ifndef TUNNELBRIDGE_H
#define TUNNELBRIDGE_H
#include "tile_type.h"
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
* @return length of bridge/tunnel middle
*/
static inline uint GetTunnelBridgeLength(TileIndex begin, TileIndex end)
{
int x1 = TileX(begin);
int y1 = TileY(begin);
int x2 = TileX(end);
int y2 = TileY(end);
return abs(x2 + y2 - x1 - y1) - 1;
}
extern TileIndex _build_tunnel_endtile;
#endif /* TUNNELBRIDGE_H */
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